Unreal Tournament (1999) 221 prototype - AS-Overlord walkthrough
AS-Overlord has some significant changes in Unreal Tournament 221. The boats the attacking team start out in are jam-packed with bullet and rifle ammo, the defending team needs to use lifts instead of teleports to reach their positions, the area with the mortar is accessible to the defending team, there are no automatic turrets, the map uses lifts instead of ramps to reach different floors, the actual boiler room in the boiler room area doesn't exist, there are no turrets, and there are lots of item placement changes.
While you're here, check out these other series I've made on Unreal Tournament prototypes:
222 UT99 prototype: https://www.youtube.com/playlist?list=PL64ACB764FAC4CA0E
Botpack220 prototype: https://www.youtube.com/playlist?list=PL2jToQMb_K_djnLUaEjcr-zMLqejXI8Oh
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