Quake beta3 prototype - E3M6: Chambers of Torment walkthrough
Quake beta3's E3M6 only has a few changes when compared to the final one, which is surprising after how different most of episode 3 was earlier. The big changes are that the Vores that attack the player at the end of the map are on raised platforms instead of on the bridge, a single Shambler attacks the player on the bridge instead of being ambushed by two Fiends, and there's a Shambler in a cage-like device in the elevator room that was removed in the final game, along with some item changes.
This map has been played in Hard difficulty in order to show off every enemy spawn that the level has.
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