Vertebreaker (Demo) New 2D Game being developed by Headcannon

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I played the demo "technical preview" of Vertebreaker a new 2d game being developed by Headcannon:

http://www.headcannon.com/vertebreaker.html

"Who's Involved?
Vertebreaker is being developed under the Headcannon brand, which you may recognize as one of the developers behind Sonic the Hedgehog's triumphant return-to-form, Sonic Mania! More specifically, though, there are several fine individuals responsible for what's happening here, so be sure to cheer them on and let them know how much you love their work!

Simon “Stealth” Thomley - Lead Developer / Lead Game/Engine Programmer
Andy “A+Start” Collins - Lead Artist
Matthew Weekes - Environmental Artist / Level Designer
Michael Staple - Music and Sound Lead
Rick Danto - Game/Scenario/Character Design / Sprite Artist
Noah “Mr. Poe” Hall - Game/Engine Programmer
Derrek “TheStoneBanana” Harbold - Game/Engine Programmer
“FUNKVESSEL” - Concept Artist / Sprite Artist
“SPD!” - Project/Business Manager / Misc Artist

What is Vertebreaker?
Vertebreaker is a fast-paced action platformer with a hook - a grappling hook! Slash away at enemies and swing around the level on a bungee line! Zip to higher places or to gain speed! You are a skeleton on a mission - stop the forces of the dead from gaining the power to wipe out the living!

What is a "Technical Preview"?
This game is still in very early development, and what we're presenting is a small gameplay sample to let you feel how it will play. The content doesn't necessarily represent our complete vision for the game, but we did aim for quality in what little we've made available! When the game is complete, it will feature 6 huge levels to explore, more enemies to fight, various gimmicks to use or overcome, Minibosses and Bosses for each level, and a whole lot more!

When can I play the real thing?
As mentioned above, this game is still in very early development. We have a little more going than what you see here, but it's a long way from finished! Our safe estimate is early Q3 2021, but who knows? Before that, though, there will be a more complete demo released on Halloween when the Kickstarter launches!

There's a Kickstarter?
That's right! We want to put as much focus on this project as possible, several of us working full-time, and we need your help to do that! We'll set a minimum goal to sustain the team through development of the smallest version of the game, but if that goal is exceeded, we will be able to do even more! Backers can also pre-purchase the complete game at a discount, as well as a few other perks, so check out the Kickstarter when it launches this year on October 31 to see what's on offer! Play the full demo at that time and consider backing; the higher we go, the more we can do with the game! Follow @HCStealth and/or @Head_cannon on Twitter, or keep an eye on the Headcannon website for more information as it becomes available!

What platforms is it on?
Currently, the "Technical Preview" is Windows-only. The full demo is planned to support Windows, MacOS, and Linux, as is the completed game! Consoles...? We'll look into it!

How do I play right now?
To play the Technical Demo, click on the image below to get the "Vertebreaker.rar", open it and drag the files into a folder of their own, and then run "Vertebreaker.exe" for 32bit Windows or "Vertebreaker64.exe" for 64bit Windows! Both DirectInput and XInput game controllers are supported as well as play by keyboard!"

#Vertebreaker #Headcannon #SonicManiaDeveloper #SAGE2019







Tags:
Vertebreaker
SonicMania
Headcannon
SAGE2019
Sonic Amateur Games Expo 2019



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