Viewer-centric design for eSports & interactive streams / Christopher Hamilton (Genvid Technologies)

Viewer-centric design for eSports & interactive streams / Christopher Hamilton (Genvid Technologies)

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Published on ● Video Link: https://www.youtube.com/watch?v=J4mZks1UGeI



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Vlog
Duration: 28:31
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This talk explores how developers can directly address their viewing audience by designing optimized experiences for spectators. Starting with examples in eSports, Christopher Hamilton from Developer Relations at Genvid Technologies explores new forms of engagement, monetization and experiences that become possible, leading to entirely new games and potential audiences.

Presentation:
SlideShare – https://www.slideshare.net/flashgamm/viewercentric-design-for-esports-and-interactive-game-streams-christopher-hamilton-genvid-technologies
Dropbox – https://www.dropbox.com/s/75edls3gjrjqx3e/Viewer-centric%20design%20for%20eSports%20and%20interactive%20game%20streams%20%28Christopher%20Hamilton%29.pdf?dl=0

Contents:
0:00 – Intro
1:33 – What is Experience 3.0
7:09 – How can viewers interact with games?
10:25 – Concept's demonstration in games
24:33 – Key Takeaways
25:40 – Q&A session


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game industry
video game industry
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игровая индустрия
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conference
конференция разработчиков
геймдев
разработка игр
gamedev
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game dev
eSports
Christopher Hamilton
Genvid Technologies
live stream
interactive streams
audience engagement