Why Tadpoles Are Better Than Whales | Cholo Tagaysay

Subscribers:
11,400
Published on ● Video Link: https://www.youtube.com/watch?v=4WmoWKJLQZc



Duration: 23:46
221 views
3


Delivered at Casual Connect Asia 2017. Emerging markets like the Philippines have been dismissed by most as “unmonetizable.” With extremely low ARPU, these players are considered as nothing more than play testers that can never ever be monetized. Xurpas has built its business on precisely these players… not the whales but the tadpoles. Understanding how can unlock tremendous value for your business.
To download slides: http://bit.ly/2r8AJZb




Other Videos By GameDaily Connect


2017-06-07Monetizing Mobile Apps w/3rd-Party App Stores & Alternative Payments | Panel
2017-06-07Regional Publishing for Social Casino | PANEL
2017-06-06Lessons in Appstore Optimization from the Amazon Appstore | Mike Hines
2017-06-06Mobile Video Ads – Your Best Bet for Acquiring Valuable New Users | PANEL
2017-06-06Beyond Install: Maximizing User Acquisition via Post-Install Events | Anh Nguyen
2017-06-04Please, Sir, I Want Some More... Ads | Matthew Hall
2017-06-04The Ins and Outs of Leveraging Hollywood IP for Games | Panel
2017-06-04mixi’s (XFLAG) Pursuit of Growth in Esports and Community | Langer Lee
2017-06-04Understanding the Metrics and How to Act on Them | Martin Macmillan
2017-06-01Case Study of Working with Foreign Live Operations Company | Rip Yoon
2017-06-01Why Tadpoles Are Better Than Whales | Cholo Tagaysay
2017-06-01Lessons in VR from Ubisoft | Chris Early
2017-05-31What Do Publishers Look For and What Should a Developer Look For | Pattera Apithanakoon
2017-05-31Mobile Programmatic in APAC: The Time is Now to Increase Your Monetization | Simon Toh
2017-05-30Cloud Gaming for Mobile is Here. Are You Ready? | Vesa Jutila
2017-05-29The 18th Indie Prize Awards During Casual Connect Asia 2017 in Singapore
2017-05-29Mobile Advertising – Are All $ Made Equal? | PANEL
2017-05-264,000 Adams at 90 Frames Per Second | Yi Fei Boon
2017-05-26How the Hidden Object Genre Can Reach Top 20 Grossing | Diana Platonova
2017-05-24Free Tools and Strategies for Publishing Your Game Globally | David Lakritz
2017-05-17DEV INTERVIEWS!! #CasualConnectAsia 2017!



Tags:
Casual Connect Asia 2017
Cholo Tagaysay
Casual Connect
Xurpas
low ARPU players
game industry
revenue
installment billing
Woot
emerging markets