Wolfenstein: The New Order Part 8. Mistakes were made. (Bring em on Campaign Blind)

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Wolfenstein: The New Order
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Let's Play
Duration: 30:32
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Welcome to my Wolfenstein: The New Order let's play. My name is digidv85 but please call me dig for short. This is a semi-blind let's play. It will feature the campaign on bring em on difficulty which is partially blind. Gameplay shown on Xbox One.

About Game: Wolfenstein: The New Order is an action-adventure first-person shooter video game developed by MachineGames and published by Bethesda Softworks. It was released on 20 May 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The game is the seventh main entry in the Wolfenstein series and the sequel to 2009's Wolfenstein, set in an alternate history 1960s Europe where the Nazis won the Second World War. The story follows war veteran William "B.J." Blazkowicz and his efforts to stop the Nazis from ruling over the world.

The game is played from a first-person perspective and most of its levels are navigated on foot. The story is arranged in chapters, which players complete in order to progress. A morality choice in the prologue alters the game's entire storyline; some characters and small plot points are replaced throughout the timelines. The game features a variety of weapons, most of which can be dual wielded. A cover system is also present.

Development began in 2010, soon after id Software gave MachineGames the rights for the franchise. The development team envisioned Wolfenstein: The New Order as a first-person action-adventure game, taking inspiration from previous games in the series and particularly focusing on the combat and adventure elements. The game attempts to delve into character development of Blazkowicz, unlike its predecessors—a choice from the developers to interest players in the story. They also aimed to portray him in a heroic fashion.

At release, Wolfenstein: The New Order received generally positive reviews, with praise particularly directed at the combat and the narrative of the game. Critics considered it a positive change to the series and nominated it for multiple year-end accolades, including Game of the Year and Best Shooter awards from several gaming publications. A stand-alone expansion was released in May 2015, set before the events of the game and entitled Wolfenstein: The Old Blood. A sequel, Wolfenstein II: The New Colossus, was released in October 2017.

Gameplay: Players use melee attacks, firearms, and explosives to fight enemies, and may run, jump, and occasionally swim to navigate through the locations. Melee attacks can be used to silently take down enemies without being detected. Alternatively, players can ambush enemies, which often results in an intense firefight between the two parties.

A cover system can be used in combat as assistance against enemies. Players have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives players a wide variety of weapon options; they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around. Weapon ammunition must be manually retrieved from the ground or from dead enemies. Players have access to a weapon inventory, which allows them to carry as many weapons as they find. With some of these weapons, players have the ability to dual wield, giving them an advantage over enemies by dealing twice as much damage. Players can also customize weapons through the use of upgrades; for example, a rocket launcher can be attached to the side of an assault rifle, and a laser cannon can be transformed into a wire cutting tool.

Gameplay Design: The initial inspiration for Wolfenstein: The New Order came from previous games in the franchise. Senior gameplay designer Andreas Öjerfors said that it was the "super intense immersive combat" that defined the previous games, so MachineGames ensured that this elements was included in The New Order. The development team refer to the game as a "first-person action adventure", naming this one of the unique defining points of the game. "It is the David vs Goliath theme," Öjerfors explained. "B.J. against a global empire of Nazis." Öjerfors also acknowledged that many aspects of the game's narrative are simply exaggerated elements of the Nazi Party: "The larger than life leaders, strange technology, strange experiments." The team viewed the game as a "dark-roasted blend of drama, mystery, humor." Creative director Jens Matthies explained that they "take perhaps the most iconic first-person shooter franchise in history and push it into a strange new world.

Critical Response: Wolfenstein: The New Order was released to mostly positive reviews. Metacritic calculated an average score of 81 out of 100 based on 23 reviews for the Windows version, 79 out of 100 based on 18 reviews for the Xbox One version and 73 reviews for the PlayStation 4 version. Reviewers liked the game's concept, narrative and combat mechanics.

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Mistakes were made. Wolfenstein: The New Order Part 8. (Bring em on Campaign Blind)



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digidv85 presently has 770 views for Wolfenstein: The New Order across 19 videos, and close to 10 hours worth of content for Wolfenstein: The New Order published on his channel. This makes up less than 0.49% of the total overall content on digidv85's YouTube channel.