XCOM 2: The Second Encounter - Episode 2
Hello again. It's been two years since me rendering the final three Sonic CD episodes. Despite me having challenges with lack of time and my general laziness (I sometimes just want to boot up that Civilization save and enjoy myself for a while), I'm glad that I still have some of that momentum left in myself.
Soundtrack of this episode: Enemy Unknown
Voice acting:
The Ally - Australian Russell TTS
Credits because they asked nicely: https://readloud.net/english/australian/48-male-voice-russell.html
The Ally's commander - myself
The rest of credits are in the episode's Wrap-Up
Timecodes:
00:00 - Intro and The Ally's cutscene
01:00 - Gameplay part
20:09 - Episode's Wrap-Up and outro
In this episode you'll see to what result early-game flat maps with more enemies and RNG-placed lampposts can lead. And remember to act and think long-term, because short-term benefit can strike you later when you fail to do something.
PS: So, did you all hear that Google higher-ups want to disable dislike system almost entirely? This is a very bad idea.
While my content is unworthy, their plan opens the floodgates of clickbait content from people which revel in really controversial stuff and copyright corporative rats. So - to somehow counter this decision at the very least here (and this will kick me in the back later) - I used the "Send potential NSFW comments for checking" before, now I'm permanently changing that to "Allow all comments".
I'm not letting Google prevent you from seeing how bad my content is compared to other content creators. I promised you that you're allowed to mercilessly bash me ever since original Quake 2 playthrough, I will still keep my word.
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