Xeno Crisis Neo Geo MVS (bad ending) 2 player multiplayer playthrough at ESA Summer 2024
WARNING FLASHING IMAGES during boss battles.
One of the many multiplayer playthroughs I've recorded in the latter half of July 2024.
I played as Sarah Ridley (Green girl)
Panda played as John Marsh (Blue guy)
We played the Neo Geo MVS version mainly because of infinite credits due to the arcade nature of the game, we were playing it super casually that I was explaining Panda the controls in the first room before going into the next room. It would require a lot of playthroughs playing good to the point of not using a continue (aka an elixir in the plot) or using a secret code "Milo" to access the final battle.
After playing it, we found out right afterwards that Bitmap Bureau were working on a GBA version of Xeno Crisis.
Between July 19th to July 28th, I was at an event in Sweden known as European Speedrunner Assembly Summer 2024, raising money towards Alzheimerfonden (Swedish Alzhimer's Foundation). This was my first on-site event where I didn't participate in a full length run at all other than commentating an extra run and taking part in a Super Mario 64 Relay.
Fortunately, before the event, I purchased a second hand Avermedia Live Gamer Portable II Plus unit for like over 75% off the default price. This allowed me to record content WITHOUT a PC. There were a few caveats such as not truly supporting accurate hz output for arcade cores on the Mister (recorder will not record things below 59.8 FPS) and the recording quality isn't as good as my main capture card that is connected to the PC.