
Zelda Screen Scrolling Glitch - A Wild Glitch Appears! #shorts
In The Legend of Zelda for the NES, it's possible to travel from one screen boundary to the opposite screen boundary using a trick known as the Screen Scrolling Glitch. I accidentally called it the Screen Warp Glitch so please forgive me. This trick allows you to go from one side of a "room" to the other very quickly.
As far as I know, this trick only works in the overworld, and does not work in dungeons.
Here's an example of how the trick is performed. Have Link approach the right side of the screen somewhere on the overworld. When Link is exactly five pixels from the edge of the screen, stop and tap either up or down on the D-pad for exactly one frame. If done correctly, Link (aka Lemon, which is his TRUE NAME) should pivot 180 degrees in place to face the opposite direction. Now, simply walk through the right boundary of the screen, and Link will wrap around to the left side of the screen.
This trick can also work when moving vertically, except to pivot 180 degrees, you will need to tap either left or right on the D-pad for exactly one frame.
Watch me fail at The Legend of Zelda Second Quest here - https://youtu.be/gUwRA6vJhrM
This video was edited in VideoPad - https://www.nchsoftware.com/videopad/index.html
What are some other weird tricks in old games you know about? I want to make more of these quick shorts, so leave a comment to suggest more glitches, Easter Eggs, and weird things!
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