101. | This is Megascans, Bridge & Mixer | 1,543 | |
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102. | Retexturing Megascans surfaces in Mixer | 1,537 | |
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103. | What's new in Megascans and Bridge? Ep. 1 | 1,516 | |
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104. | Quixel SUITE Revealed | 1,472 | |
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105. | Overview: Medieval Game Environment in UE4 | 1,471 | |
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106. | 2022 End of Year Community Highlights | 1,526 | |
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107. | Megascans & UE4 - Live Link | 1,446 | |
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108. | Create Halo's Blood Gulch Bunker in UE4 | 1,446 | |
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109. | Scan Cleanup and Tiling with Quixel Mixer | 1,439 | |
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110. | Creating a cushion material in Mixer | 1,431 | |
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111. | Installing the Blender 2.8 Live Link | Quixel Bridge 2019 | 1,425 | |
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112. | Coming soon: Medieval Game Environment in UE4 | 1,400 | |
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113. | Blending Megascans Assets in UE4 | 1,364 | |
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114. | Megascans Studio + UE4: Creating Ice and Snow | 1,342 | |
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115. | Behind the Scans: The Isles of Japan | 1,337 | |
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116. | Megascans Mountain Slope Flythrough | 1,292 | |
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117. | Quixel Mixer Workflow Primer | 1,284 | |
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118. | REVEAL: Megascans + UE4 Live Link | 1,264 | |
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119. | Creating Smart Materials with Wiktor Öhman | 1,259 | |
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120. | Mixer Tips & Tricks: Vol. 1 | 1,229 | |
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121. | Next Level Creativity with Mixer 2018.2.2 | 1,218 | |
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122. | Forest Road in UE4 - Live Breakdown | 1,204 | |
|
123. | DDO Painter for UE4: Master Materials | 1,200 | |
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124. | Mixer 2021: Feature Snapshot | 1,175 | |
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125. | Post-Apocalyptic Road in UE4 - Extended Breakdown | 1,154 | |
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126. | What's new in Megascans and Bridge? Ep. 5 | 1,093 | |
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127. | Create Realistic Moss with Megascans in Redshift | 1,083 | |
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128. | Quixel Mixer: Creating Corrugated Metal in Mixer | 1,081 | |
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129. | Learn Mixer With Juan Paulo Mardónez - Livestream | 1,062 | |
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130. | NDO Painter: Advanced Detailing with Orlando Jones | 1,051 | |
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131. | DDO Painter for Characters with Blair Armitage | 1,046 | |
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132. | What's new in Megascans and Bridge? Ep. 6 | 1,045 | |
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133. | DDO Painter for Beginners: Azog Breakdown | 1,035 | |
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134. | DDO Basics with Leslie van den Broeck | 1,017 | |
|
135. | Create Halo's Blood Gulch in UE4 - Livestream | 998 | |
|
136. | Thank you for being part of our journey | 997 | |
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137. | Mixer Fundamentals 1: Position Gradient | 995 | |
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138. | Creating an obsidian material in Mixer | 968 | |
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139. | Create Silent Hill in UE4 - Extended Breakdown | 954 | | Silent Hill
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140. | DDO Painter Weapon texturing with Paul Bannon | 941 | |
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141. | Baking and Importing Custom Assets in Marmoset Toolbag | 935 | |
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142. | DDO Painter for Unity 5: The Blacksmith | 913 | |
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143. | Creating Patterns in Mixer - Christopher Evans | 893 | |
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144. | Behind the Scans: Xeric Shrublands | 892 | |
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145. | Swedish Mechs - A Simon Stålenhag Tribute | 865 | |
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146. | Fantasy Town - Quixel Mixer | 865 | |
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147. | Handpainted Masking in Quixel Mixer | 862 | |
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148. | Using Mixer With Chris Widdowson - Livestream | 859 | |
|
149. | Quixel Road to 2018 | 833 | |
|
150. | Mixer Fundamentals 2: Curvature | 831 | |
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151. | DDO Painter for Beginners: Creating a Stone Surface | 825 | |
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152. | Expert Techniques for Creating Renders with Megascans | 819 | |
|
153. | Complete dDo Legacy Breakdown - The AK | 818 | |
|
154. | Behind the Scans: Åre, Sweden | 818 | |
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155. | Runtime Virtual Textures: Medieval Game Environment extended tutorial | 816 | Tutorial |
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156. | Quixel SUITE 2.0 Painting Primer | 806 | |
|
157. | DDO Painter: Hard surface texturing with Neil McKnight | 803 | |
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158. | Mixer Fundamentals: Mask Stack Introduction | 798 | |
|
159. | Behind the Scans: Bożków Palace, Poland | 793 | |
|
160. | Behind the Scans: Moab, Utah | 787 | |
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161. | Mixer 2019.2 Overview and New Contest! | 780 | |
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162. | Megascans for VFX with Redshift and 3dsmax | 769 | |
|
163. | HLODs: Medieval Game Environment extended tutorial | 752 | Tutorial |
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164. | Scene Creation Workflow in UE4 | 749 | |
|
165. | Mixer 2019: Introducing procedural workflows | 748 | |
|
166. | Behind the Scans: Lahore Fort, Pakistan | 746 | |
|
167. | NDO Painter: Detailing Basics | 730 | |
|
168. | Tutorial: Export Masks from Quixel Mixer | 726 | Tutorial |
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169. | Complete nDo2 Breakdown - The AK | 701 | |
|
170. | Blender's Eevee and Megascans: Extended Breakdown | 691 | |
|
171. | This is Megascans | 685 | |
|
172. | Performance Optimization: Medieval Game Environment extended tutorial | 680 | Tutorial |
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173. | Mixer Fundamentals 6: Map | 665 | |
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174. | Mixer Fundamentals 3: Normal | 665 | |
|
175. | nDo2 workflows #1: Creating hard-surface designs | 657 | |
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176. | Making of American Gods with Megascans | 654 | |
|
177. | Quixel SUITE 2.0 - OUT NOW | 649 | |
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178. | Introducing Megascans Fabrics | 745 | |
|
179. | Installing the 3ds Max Live Link | Quixel Bridge 2019 | 622 | |
|
180. | Megascans Bridge Tutorial | 620 | Tutorial |
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181. | Log Cabin | Quixel Megascans | 818 | Vlog |
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182. | DDO Painter for UE4 with Tor Frick | 615 | |
|
183. | Introduction to Quixel Bridge 2019 | 611 | |
|
184. | nDo2 Quickie - Photo-normals | 603 | |
|
185. | Create an Epic Sci-Fi Landscape in CryEngine | 582 | |
|
186. | Megascans Bridge Workflow Primer | 580 | |
|
187. | Boxwood Shrubs | Quixel Megascans | 712 | |
|
188. | Megascans Ecosystem - Extended Overview | 550 | |
|
189. | Installing the Maya Live Link | Quixel Bridge 2019 | 549 | |
|
190. | Mixer 2020 - Introducing 3D Texturing: Extended Livestream | 529 | |
|
191. | Create a Museum in Corona Render - Extended Breakdown | 527 | |
|
192. | Landscape Basics: Medieval Game Environment extended tutorial | 526 | Tutorial |
|
193. | Megascans + Bridge + Houdini: an in-depth look | 523 | |
|
194. | Stylized Planks with Mixer: Procedural Preview | 519 | Preview |
|
195. | Bridge 2020 - Extended Overview | 511 | |
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196. | Create Halo's Blood Gulch Bunker in UE4 - Livestream | 507 | |
|
197. | DDO Painter: Advanced Stylized Materials with Olly Skillman-Wilson | 497 | |
|
198. | Megascans for Real-time and UE4 with David Lesperance | 494 | |
|
199. | Mushrooms | Quixel Megascans | 546 | |
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200. | Scattering Megascans Atlases with Forest Pack | 467 | |
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