1. | Create World of Warcraft in UE4: Extended Breakdown | 2:09:00 | |
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2. | Complete dDo Legacy Breakdown - The Chainsaw | 2:02:03 | |
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3. | DDO Painter for Characters with Blair Armitage | 1:50:56 | |
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4. | Megascans to UE4 - Workshop with Wiktor Öhman | 1:50:53 | |
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5. | Complete nDo2 Breakdown - The AK | 1:48:25 | |
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6. | Learn Mixer With Juan Paulo Mardónez - Livestream | 1:31:31 | |
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7. | Create a Forest Scene in CRYENGINE | 1:30:39 | |
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8. | Complete dDo Legacy Breakdown - The AK | 1:28:40 | |
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9. | Megascans Ecosystem - Extended Overview | 1:26:16 | |
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10. | DDO Basics with Leslie van den Broeck | 1:24:24 | |
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11. | NDO Painter: Advanced Detailing with Orlando Jones | 1:23:02 | |
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12. | Create a Museum in Corona Render - Extended Breakdown | 1:20:59 | |
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13. | DDO Painter for Characters with Georgian Avasilcutei | 1:20:16 | |
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14. | Using Mixer With Chris Widdowson - Livestream | 1:19:03 | |
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15. | Counter-Strike's Dust II in UE4 - Extended Breakdown | 1:17:08 | | Counter-Strike: Source
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16. | Scene Creation Workflow in UE4 | 1:13:53 | |
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17. | Creating Smart Materials with Wiktor Öhman | 1:11:01 | |
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18. | Blender's Eevee and Megascans: Extended Breakdown | 1:07:45 | |
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19. | DDO Painter for Unity 5: The Blacksmith | 1:04:21 | |
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20. | Create Halo's Blood Gulch Bunker in UE4 - Livestream | 1:03:13 | |
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21. | Cyberpunk Street in UE4 - Extended Breakdown | 1:02:13 | | Cyberpunk 2077
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22. | Rendering Megascans Textures | 1:01:23 | |
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23. | Forest Road in UE4 - Live Breakdown | 1:01:23 | |
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24. | Creating a Terrain Path in UE4 - Livestream | 1:01:20 | |
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25. | Blending Megascans Assets in UE4 | 1:01:18 | |
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26. | Scene Creation Workflow in UE4 part 2 | 1:00:48 | |
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27. | Urban Alley in UE4 - Extended Breakdown | 1:00:37 | | Cyberpunk 2077
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28. | Creating Patterns in Mixer - Christopher Evans | 1:00:37 | |
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29. | Create Silent Hill in UE4 - Extended Breakdown | 1:00:20 | | Silent Hill
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30. | Post-Apocalyptic Road in UE4 - Extended Breakdown | 59:53 | |
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31. | Mixer 2020 - Introducing 3D Texturing: Extended Livestream | 58:57 | |
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32. | Create Halo's Blood Gulch in UE4 - Livestream | 58:28 | |
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33. | DDO Painter for Beginners: Azog Breakdown | 57:27 | |
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34. | Bridge 2020 - Extended Overview | 57:03 | |
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35. | Quixel Megascans to Unreal Engine 4 - Part 2 | 54:56 | |
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36. | Create a Forest in UE4 in 1 Hour | 53:29 | |
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37. | Create a Photorealistic World in UE4 | 51:24 | |
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38. | Create photoreal cinematics in UE4: Rebirth tutorial | 44:57 | Tutorial |
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39. | Create an Epic Sci-Fi Landscape in CryEngine | 40:00 | |
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40. | How to create scenes using Megascans with Octane and Cinema 4D | 39:53 | Tutorial |
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41. | Quick Texturing of 3D Concepts | 39:20 | |
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42. | Megascans + Bridge + Houdini: an in-depth look | 34:00 | |
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43. | Expert Techniques for Creating Renders with Megascans | 33:31 | |
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44. | DDO Painter: Advanced Stylized Materials with Olly Skillman-Wilson | 33:07 | |
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45. | DDO Painter: Hard surface texturing with Neil McKnight | 31:06 | |
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46. | Bridge 2020 - Fundamentals | 30:43 | |
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47. | Megascans for Real-time and UE4 with David Lesperance | 25:41 | |
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48. | DDO Painter Material Primer | 25:26 | |
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49. | Create a City Street in UE4 | 21:17 | |
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50. | DDO Painter for Arnold with Romain Chauliac | 21:13 | |
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51. | DDO Painter for UE4: Master Materials | 20:41 | |
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52. | Megascans & Blender Fundamentals | 20:24 | |
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53. | Baking and Exporting Custom Assets in Blender | 20:00 | |
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54. | Quixel Livestream - Launch Highlights | 19:49 | |
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55. | Mixer 2021 Deep Dive: Multiple Texture Sets | 19:44 | |
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56. | Introduction to ArchViz with Megascans | 19:44 | |
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57. | NDO Painter: Detailing Basics | 19:42 | |
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58. | Unreal vs Unity: Clash of Titans | 18:59 | |
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59. | DDO Painter for Arnold with Hugo Jackson | 18:48 | |
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60. | Creating a Quarry using Megascans in Redshift | 18:44 | |
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61. | REVEAL: Megascans + Unity [Deprecated Workflow] | 18:32 | |
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62. | Mixer 2020: Introducing 3D Texturing | 18:18 | |
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63. | Quixel Mixer Workflow Primer | 18:18 | |
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64. | Stylized Environment Texturing in Mixer | 18:02 | |
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65. | DDO Painter for Beginners: Creating a Stone Surface | 17:46 | |
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66. | Scattering Megascans Atlases with Forest Pack | 17:42 | |
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67. | Texturing Megascans Assets in Mixer | 17:29 | |
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68. | Quixel Mixer: Procedural Texturing | 17:27 | |
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69. | Create Realistic Moss with Megascans in Redshift | 16:55 | |
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70. | Quixel Megascans to Unreal Engine 4 - Part 1 | 16:30 | |
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71. | Creating a cushion material in Mixer | 16:29 | |
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72. | nDo2 workflows #1: Creating hard-surface designs | 15:45 | |
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73. | Part 5. Set Dressing: Medieval Game Environment in UE4 | 15:22 | | Unreal
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74. | Sculpt a City Material in Mixer | 15:21 | Let's Play |
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75. | DDO Painter for UE4 with Tor Frick | 15:01 | |
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76. | Megascans workflows for environment creation in UE5 Early Access | 14:51 | |
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77. | Get started with Megascans Trees | 14:42 | |
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78. | Quixel SUITE 2.0 Workflow Primer | 14:39 | |
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79. | Create Halo's Blood Gulch Bunker in UE4 | 13:55 | |
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80. | Simple Animated Vegetation with Megascans and UE4 | 13:37 | |
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81. | Quixel 3DO: Rendering Primer | 13:31 | |
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82. | DDO Painter for Blender with Matt Heimlich (Beginner level, pt. 2) | 13:29 | |
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83. | Constructing Destroyed Assets: Creating ‘Ninety Days’ in Unreal Engine 5 | 13:25 | |
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84. | Quixel Mixer: Material Blending Workflow | 13:17 | |
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85. | Create a Museum in Corona Render | 13:14 | |
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86. | Create Halo's Blood Gulch in UE4 | 13:12 | |
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87. | Quixel Mixer: Material Rendering with Toolbag 3 | 12:51 | |
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88. | INTRODUCING: Vlog, Quixel Mixer & More | 12:48 | Vlog |
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89. | Megascans Bridge Workflow Primer | 12:44 | |
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90. | Performance Optimization: Medieval Game Environment extended tutorial | 12:37 | Tutorial |
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91. | Landscape Basics: Medieval Game Environment extended tutorial | 12:25 | Tutorial |
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92. | Lights & Shadows: Medieval Game Environment extended tutorial | 12:21 | Tutorial |
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93. | Quixel SUITE 2.0 Painting Primer | 12:17 | |
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94. | Create Silent Hill in UE4 | 12:06 | |
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95. | HLODs: Medieval Game Environment extended tutorial | 12:01 | Tutorial |
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96. | Megascans for VFX with Redshift and 3dsmax | 11:51 | |
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97. | Mixer Fundamentals: Painting | 11:47 | |
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98. | Megascans Plugin for Unreal Engine: Vertex Blend Material | 11:40 | |
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99. | Creating Grass with Color Variation in UE4 | 11:28 | |
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100. | Creating World of Warcraft in UE4 | 11:15 | |
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