Quixel

Quixel

Views:
47,152,021
Subscribers:
371,000
Videos:
286
Duration:
3:05:44:09
Sweden
Sweden

Quixel is a Swedish YouTube content creator with approximately 371 thousand subscribers, publishing 286 videos which altogether total more than 47.15 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCNTZFGRsyqNtvI4T2syNkIw





Top 100 Videos With The Longest Duration by Quixel


Video TitleDurationCategoryGame
1.Create World of Warcraft in UE4: Extended Breakdown2:09:00
2.Complete dDo Legacy Breakdown - The Chainsaw2:02:03
3.DDO Painter for Characters with Blair Armitage1:50:56
4.Megascans to UE4 - Workshop with Wiktor Öhman1:50:53
5.Complete nDo2 Breakdown - The AK1:48:25
6.Learn Mixer With Juan Paulo Mardónez - Livestream1:31:31
7.Create a Forest Scene in CRYENGINE1:30:39
8.Complete dDo Legacy Breakdown - The AK1:28:40
9.Megascans Ecosystem - Extended Overview1:26:16
10.DDO Basics with Leslie van den Broeck1:24:24
11.NDO Painter: Advanced Detailing with Orlando Jones1:23:02
12.Create a Museum in Corona Render - Extended Breakdown1:20:59
13.DDO Painter for Characters with Georgian Avasilcutei1:20:16
14.Using Mixer With Chris Widdowson - Livestream1:19:03
15.Counter-Strike's Dust II in UE4 - Extended Breakdown1:17:08Counter-Strike: Source
16.Scene Creation Workflow in UE41:13:53
17.Creating Smart Materials with Wiktor Öhman1:11:01
18.Blender's Eevee and Megascans: Extended Breakdown1:07:45
19.DDO Painter for Unity 5: The Blacksmith1:04:21
20.Create Halo's Blood Gulch Bunker in UE4 - Livestream1:03:13
21.Cyberpunk Street in UE4 - Extended Breakdown1:02:13Cyberpunk 2077
22.Rendering Megascans Textures1:01:23
23.Forest Road in UE4 - Live Breakdown1:01:23
24.Creating a Terrain Path in UE4 - Livestream1:01:20
25.Blending Megascans Assets in UE41:01:18
26.Scene Creation Workflow in UE4 part 21:00:48
27.Urban Alley in UE4 - Extended Breakdown1:00:37Cyberpunk 2077
28.Creating Patterns in Mixer - Christopher Evans1:00:37
29.Create Silent Hill in UE4 - Extended Breakdown1:00:20Silent Hill
30.Post-Apocalyptic Road in UE4 - Extended Breakdown59:53
31.Mixer 2020 - Introducing 3D Texturing: Extended Livestream58:57
32.Create Halo's Blood Gulch in UE4 - Livestream58:28
33.DDO Painter for Beginners: Azog Breakdown57:27
34.Bridge 2020 - Extended Overview57:03
35.Quixel Megascans to Unreal Engine 4 - Part 254:56
36.Create a Forest in UE4 in 1 Hour53:29
37.Create a Photorealistic World in UE451:24
38.Create photoreal cinematics in UE4: Rebirth tutorial44:57Tutorial
39.Create an Epic Sci-Fi Landscape in CryEngine40:00
40.How to create scenes using Megascans with Octane and Cinema 4D39:53Tutorial
41.Quick Texturing of 3D Concepts39:20
42.Megascans + Bridge + Houdini: an in-depth look34:00
43.Expert Techniques for Creating Renders with Megascans33:31
44.DDO Painter: Advanced Stylized Materials with Olly Skillman-Wilson33:07
45.DDO Painter: Hard surface texturing with Neil McKnight31:06
46.Bridge 2020 - Fundamentals30:43
47.Megascans for Real-time and UE4 with David Lesperance25:41
48.DDO Painter Material Primer25:26
49.Create a City Street in UE421:17
50.DDO Painter for Arnold with Romain Chauliac21:13
51.DDO Painter for UE4: Master Materials20:41
52.Megascans & Blender Fundamentals20:24
53.Baking and Exporting Custom Assets in Blender20:00
54.Quixel Livestream - Launch Highlights19:49
55.Mixer 2021 Deep Dive: Multiple Texture Sets19:44
56.Introduction to ArchViz with Megascans19:44
57.NDO Painter: Detailing Basics19:42
58.Unreal vs Unity: Clash of Titans18:59
59.DDO Painter for Arnold with Hugo Jackson18:48
60.Creating a Quarry using Megascans in Redshift18:44
61.REVEAL: Megascans + Unity [Deprecated Workflow]18:32
62.Mixer 2020: Introducing 3D Texturing18:18
63.Quixel Mixer Workflow Primer18:18
64.Stylized Environment Texturing in Mixer18:02
65.DDO Painter for Beginners: Creating a Stone Surface17:46
66.Scattering Megascans Atlases with Forest Pack17:42
67.Texturing Megascans Assets in Mixer17:29
68.Quixel Mixer: Procedural Texturing17:27
69.Create Realistic Moss with Megascans in Redshift16:55
70.Quixel Megascans to Unreal Engine 4 - Part 116:30
71.Creating a cushion material in Mixer16:29
72.nDo2 workflows #1: Creating hard-surface designs15:45
73.Part 5. Set Dressing: Medieval Game Environment in UE415:22Unreal
74.Sculpt a City Material in Mixer15:21Let's Play
75.DDO Painter for UE4 with Tor Frick15:01
76.Megascans workflows for environment creation in UE5 Early Access14:51
77.Get started with Megascans Trees14:42
78.Quixel SUITE 2.0 Workflow Primer14:39
79.Create Halo's Blood Gulch Bunker in UE413:55
80.Simple Animated Vegetation with Megascans and UE413:37
81.Quixel 3DO: Rendering Primer13:31
82.DDO Painter for Blender with Matt Heimlich (Beginner level, pt. 2)13:29
83.Constructing Destroyed Assets: Creating ‘Ninety Days’ in Unreal Engine 513:25
84.Quixel Mixer: Material Blending Workflow13:17
85.Create a Museum in Corona Render13:14
86.Create Halo's Blood Gulch in UE413:12
87.Quixel Mixer: Material Rendering with Toolbag 312:51
88.INTRODUCING: Vlog, Quixel Mixer & More12:48Vlog
89.Megascans Bridge Workflow Primer12:44
90.Performance Optimization: Medieval Game Environment extended tutorial12:37Tutorial
91.Landscape Basics: Medieval Game Environment extended tutorial12:25Tutorial
92.Lights & Shadows: Medieval Game Environment extended tutorial12:21Tutorial
93.Quixel SUITE 2.0 Painting Primer12:17
94.Create Silent Hill in UE412:06
95.HLODs: Medieval Game Environment extended tutorial12:01Tutorial
96.Megascans for VFX with Redshift and 3dsmax11:51
97.Mixer Fundamentals: Painting11:47
98.Megascans Plugin for Unreal Engine: Vertex Blend Material11:40
99.Creating Grass with Color Variation in UE411:28
100.Creating World of Warcraft in UE411:15