401. | Sound Design: Recreation vs Redesign Explained! #shorts | 490 | |
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402. | Powerful Impact Trick: Cut for Transients! #shorts #sounddesign | 490 | |
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403. | I Redesigned The Nightmare Sound From God Of War | 488 | |
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404. | How To Make A Sound Pack Asset List | 485 | Tutorial |
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405. | FMOD Course Review | The School Of Video Game Audio | 483 | Review |
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406. | How I Use My Stream Deck For Sound Design | 482 | |
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407. | Lets Create Some Synthesized Sound Effects | 480 | Guide |
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408. | Blend Layers Like a Pro: Compression Tips #shorts | 480 | |
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409. | How To Get Better At Sound Design | Tip From Jason Cushing Of SoundMorph | 477 | Guide |
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410. | Exotic Jungle Creature Sound Design | 476 | |
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411. | Sound Design Secret: Break ALL the Rules! #shorts #sounddesign | 475 | |
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412. | Sci Fi Reload & Mech SFX | 473 | |
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413. | Video Game Sound Design 🎮 | Recording Baking Sheets | 473 | |
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414. | Air Magic 1: Sound FX Pack Demo | 472 | |
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415. | Design Wide. Mix Narrow. | 471 | |
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416. | Let's Make The Disruptor Gun Sound From Halo Infinite | 471 | | Halo Infinite
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417. | How To Use Reference Sound Effects When Designing Sounds | 470 | Guide |
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418. | Sound Design Secret: Plan Before You Create #shorts | 470 | |
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419. | Let's Create Some Robotic Sounds | 469 | |
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420. | My Sound Design Template | 469 | |
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421. | Character Voice Design Technique | 467 | Tutorial |
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422. | Stereo Width Secrets for HUGE Sound Design 🔊 #shorts | 465 | |
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423. | Level Up Your Sound Design: Style Swapping #shorts | 464 | |
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424. | Elden Ring Nightreign SFX Redesign: My Layer-by-Layer Breakdown | 463 | | Elden Ring Nightreign
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425. | Sci Fi Reload Sound Design | 461 | |
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426. | Monster Sound Design | The Ultimate Voice And Monster Designer? | 453 | |
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427. | 3 Ways To Study SFX | 452 | Tutorial |
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428. | Sci-Fi Texture Sound Design | 445 | |
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429. | How To Create A Spooky Owl Sound Effect | 445 | Guide |
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430. | Dark Ambience Sound Design | 444 | |
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431. | 10 Sound Design Habits | 442 | |
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432. | Sci-Fi Sound Design 🔊 Design Sampling | 438 | |
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433. | Biotic Launcher Sound Design | 436 | |
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434. | Soundproofing A Sound Designer's Home Studio | 436 | |
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435. | Anime Sound Design | pt.3 Pokémon Scarlet and Violet | 435 | | Pokémon Scarlet and Violet
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436. | Video Game Sound Design 🎮 Consistency In Recording | 434 | |
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437. | Let's Create Sci-Fi Element Sounds | 432 | |
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438. | 5 Tools and Tips for Keeping Your Sound Design Session Organized | 429 | |
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439. | Explosion SFX Pack | Audio Trailer | 427 | |
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440. | Sword Stab Full Sound Redesign Walkthrough | Middle Earth: Shadow Of Mordor | 426 | Walkthrough | Middle-earth: Shadow of Mordor
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441. | Video Game Sound Design 🎮 Water Bubbles | 425 | |
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442. | How To Properly Fade In And Fade Out Sound Effects | Sound Design Quick Tip | 422 | Guide |
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443. | Droid Vocalizations with Dehumaniser 2 | Krotos Audio | 418 | |
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444. | Let's Redesign the Elden Ring Katana Sword Sound | 418 | Guide |
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445. | Sound Design Secret: Why Mono Matters in Game Audio #shorts | 417 | |
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446. | Sound Redesign With Music vs WITHOUT Music | 414 | |
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447. | Creature Sound Design (Monkeys?) | 414 | |
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448. | Melee Weapons Sound Effects Pack 2 - Trailer | 412 | |
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449. | Video Game Sound Design 🎮 Global Sampler | 411 | |
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450. | Music Practice: The Musician's Guide To Practicing And Mastering Your Instrument Like A Professional | 408 | Guide |
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451. | La Varita Resolver Weapon Redesign | Far Cry 6 | 406 | | Far Cry 6
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452. | 5 Budget-Friendly Microphones For Recording SFX | 405 | |
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453. | Let's Create Sound Effects | Gunshots | 403 | Guide |
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454. | Sci-Fi Sound Design 🔊 Wavetable Synthesis | 400 | |
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455. | Video Game Sound Design Fundamentals Series Part 2: Pitch Shifting | 397 | Tutorial |
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456. | Fast Multi-Mic Editing & Splitting Workflow in Reaper (with STREAM DECK) | 397 | |
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457. | 16bit Impact Sound Effect Trick | 395 | |
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458. | Quick Guide To Audio Resolution | 393 | Guide |
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459. | Turn Rain Sounds To Fire Sounds | 392 | Guide |
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460. | Yukimura Pistol Sound Redesign | 392 | |
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461. | Designing A Whoosh Passby SFX | 387 | Tutorial |
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462. | 5 Ways To Add Value As A Sound Designer | 384 | |
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463. | Recording A Tin Pie Plate | 382 | |
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464. | 2 EQ Moves For Sound Design | How I use EQ 99% of the time | 381 | |
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465. | 8-Bit Game SFX - How To Create An 8-Bit Game Starting SFX Using Native Instruments Massive | 376 | Tutorial |
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466. | Seperate Tonal Elements from Noise Elements | 374 | |
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467. | What It's Like Working With Game Developers As A Freelance Sound Designer | 373 | |
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468. | Video Game Sound Design 🎮 Dark Forest Ambience | 372 | |
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469. | Jungle Bird Creature Sound Design | 371 | |
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470. | Anime Sound Design | pt.5 Pokémon Scarlet and Violet | 370 | | Pokémon Scarlet and Violet
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471. | Jungle Ambience Sound Design | 369 | |
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472. | Anime Sound Design | pt.4 Pokémon Scarlet and Violet | 367 | | Pokémon Scarlet and Violet
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473. | Create New Sound Effects | 365 | |
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474. | Video Game Sound Design 🎮 LKC Variator | 362 | |
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475. | Field Recording With Wireless Microphones | 362 | |
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476. | Glitch Sound Design Technique | 360 | |
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477. | Fantasy Ambiences - Audio Trailer | 360 | |
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478. | Let's Create The Expanding Melter Gun Sound From Borderlands 3 | 360 | | Borderlands 3
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479. | Video Game Sound Design 🎮 Tools: nvk_Create | 359 | |
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480. | Add Weight to Your Sounds: Kick Sample Trick #shorts | 357 | |
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481. | Slate Your Recordings 🔴 | 355 | |
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482. | God Of War Axe Recall Sound Redesign | 353 | |
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483. | Glitch Sound Effects With Avocado Glitch | 352 | |
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484. | Guess the sound (no.3) | 346 | |
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485. | Sound Redesign From Scratch | Prince of Persia - Part 4 | 345 | |
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486. | Sound Design Hierarchy | 345 | |
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487. | Reverb Can RUIN Your Sound Design (Here's Why) #shorts | 339 | |
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488. | Fixing Harsh High Frequencies (sound design tip) | 339 | |
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489. | Let's Create Symmetra's Photon Projector Gun Sound (Primary Fire) | Overwatch | 335 | |
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490. | Score Counter Sound Design | 331 | |
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491. | Recording A Mechanical Toy | 330 | |
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492. | 🎮 Sci-Fi Ambience Sound Design 🎮 | 330 | |
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493. | Warframe Weapon Pickup Redesign | 330 | |
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494. | Glitch Sound Design With Amalgame | 324 | |
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495. | Kirby Sound Design | 319 | | Kirby and the Forgotten Land
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496. | Mixing Video Game Music - How To Improve Your Video Game Music Mixes With This One Simple Trick | 317 | Tutorial |
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497. | Why Sound Designer's Should Record At 192kHz (or higher) | 313 | |
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498. | Particle Cannon Sound Design | Overwatch 2 | 312 | |
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499. | Game Sound Designer Discusses Cars, Implementation, Recording, and more | Interview with Mark Knight | 311 | Discussion |
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500. | How To Get Better At Video Game Sound Design | 305 | Tutorial |
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