| 101. | Celebrating Player Success // Mortal Glory 2 Indie Game Devlog #22 | 19 | Vlog |
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| 102. | Tools I use for game development // Best free game development software | 19 | |
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| 103. | Creating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #5 | 19 | Vlog |
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| 104. | I Recommend You Do This + Demo Results // Unity Indie Game Devlog 31 | 19 | Vlog |
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| 105. | My Favorite New Feature! Relics, Perks & Saving // Mortal Glory 2 Indie Game Devlog #17 | 19 | Vlog |
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| 106. | Building Framework for a Bunch of Cool New Skills // Mortal Glory 2 Indie Game Devlog #7 | 19 | Vlog |
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| 107. | Making AI Smarter, Automating Game Testing With AI, Performance Issues // Unity Indie Game Devlog #9 | 19 | Vlog |
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| 108. | Creating a SMART AI // Mortal Glory 2 Indie Game Devlog #21 | 18 | Vlog |
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| 109. | Taunting & Tutorials // Mortal Glory 2 Indie Game Devlog #28 | 18 | Vlog | Mortal Glory 2
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| 110. | How to Make the Game Fun, Balanced & Easy to Understand? // Unity Indie Game Devlog #13 | 18 | Vlog |
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| 111. | Game Development with Full Time Job: 6 Time Management Tips for Making Games | 18 | |
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| 112. | Playing Viewer Games #3 // Game Design Feedback - Chromosome Evil, Totally Convenient, Paladin's | 18 | |
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| 113. | Zero Budget VIDEO GAME MARKETING // 5 Useful Tips for YouTube Marketing | 18 | Guide |
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| 114. | Choosing Languages & Starting Localization // Mortal Glory 2 Indie Game Devlog #32 | 18 | Vlog | Mortal Glory 2
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| 115. | Making UI Visually Pleasing // Mortal Glory 2 Indie Game Devlog #20 | 18 | Vlog |
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| 116. | Playing Viewer Games #2 // Game Design Feedback | 18 | |
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| 117. | I Can't Believe Mortal Glory Didn't Have This Feature // Mortal Glory 2 Indie Game Devlog #6 | 17 | Vlog |
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| 118. | Playing Viewer Games #4 // Game Design Feedback | 17 | |
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| 119. | Testing Multiplayer with Steam Remote Play // Unity Indie Game Devlog 26 | 17 | Vlog |
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| 120. | Chain Lightning! Backgrounds, Special Rules & Information Visualization // Mortal Glory 2 Devlog #16 | 16 | Vlog |
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| 121. | Quick & Easy Visual Improvements + Other Polishing // Unity Indie Game Devlog 32 | 16 | Vlog |
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| 122. | Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #20 | 16 | Vlog |
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| 123. | I Almost Ruined My Release Plans, New Cannon & Visual Effects // Unity Indie Game Devlog #18 | 16 | Vlog |
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| 124. | How to come up with an IDEA FOR YOUR FIRST GAME // Tips for coming up with game ideas | 16 | Guide |
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| 125. | Tornadoes, Audio & VFX // Mortal Glory 2 Indie Game Devlog #25 | 15 | Vlog | Mortal Glory 2
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| 126. | Implementing Fog of War + Other Visual Improvements // Unity Indie Game Devlog #15 | 15 | Vlog |
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| 127. | Finding Artists & Updating Game Graphics // Unity Indie Game Devlog #4 | 15 | Vlog |
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| 128. | Implementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #17 | 15 | Vlog |
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| 129. | Making a Major Change to Gameplay // Unity Indie Game Devlog 27 | 15 | Vlog |
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| 130. | Adding Content And Some More Content // Mortal Glory 2 Indie Game Devlog #24 | 15 | Vlog | Mortal Glory 2
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| 131. | You Should Use This Unity Feature // Unity Indie Game Devlog 30 | 15 | Vlog |
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| 132. | What Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #8 | 14 | Vlog |
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| 133. | How to Add SIMPLE MULTIPLAYER to Your Game // Steam Remote Play Tutorial | 14 | Tutorial |
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| 134. | Playing My Own Game // Streaming for Steam Next Fest | 14 | |
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| 135. | Going Back to Mortal Glory & Preparing for Beta Test // Unity Indie Game Devlog #33 | 13 | Vlog |
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| 136. | Is It Almost Done? // Unity Indie Game Devlog #34 | 13 | Vlog |
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| 137. | Updating User Interface & Other Visual Improvements // Unity Indie Game Devlog #14 | 12 | Vlog |
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| 138. | Options Menu, Steam Integration, Save System & More Boring Stuff // Unity Indie Game Devlog #10 | 12 | Vlog |
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| 139. | Chambers of Devious Design - Release Trailer | 12 | Preview | Chambers of Devious Design
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| 140. | How to Tag Your Game On Steam // Improving Steam Tags to Optimize Your Store Page | 11 | Tutorial |
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| 141. | 6 Tips for LOW BUDGET Game Development | 11 | |
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| 142. | Adding New Characters & Trying To Get Back Into Flow // Unity Indie Game Devlog #24 | 10 | Vlog |
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| 143. | Playing My Own Game! // Mortal Glory 2 Steam Next Fest Stream | 8 | | Mortal Glory 2
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| 144. | Bringing Order to Chaos, Design Choices & Visual Improvements // Unity Indie Game Devlog #16 | 8 | Vlog |
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| 145. | Recap of Game Idea, Adding Bonus Goals to My Game & Steam Remote Play // Unity Indie Game Devlog #11 | 7 | Vlog |
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| 146. | Someone want to buy ad space? #shorts | 6 | |
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| 147. | Chambers of Devious Design - 1 Minute Tutorial | 4 | Tutorial | Chambers of Devious Design
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| 148. | Manage your own team of fantasy gladiators in Mortal Glory 2 #shorts | 0 | | Mortal Glory
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| 149. | I Did It! Mortal Glory 2 Is Now Available on Steam! | 0 | | Mortal Glory 2
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| 150. | Is this enough cannonballs? | 0 | |
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| 151. | What happens when you 10x the speed in my pirate game | 0 | |
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| 152. | Would pirate you use this weapon? | 0 | |
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| 153. | New feature in my pirate game | 0 | |
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| 154. | Should I keep this in the game? | 0 | |
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| 155. | Roguebound Pirates - Public Playtest Trailer | 0 | |
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| 156. | This item might break my game | 0 | |
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| 157. | This GAMEMODE was an ACCIDENT | 0 | |
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| 158. | Choose your weapons! #indiegames | 0 | |
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| 159. | Do you prefer melee or ranged? | 0 | |
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| 160. | Custom pirate ship & weapons #indiegaming | 0 | |
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| 161. | Most important pirate equipment #indiegaming | 0 | |
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| 162. | No time to stop! There's pirating to do... | 0 | |
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| 163. | Releasing My Game on Consoles // Mortal Glory 2 Xbox, Switch & PlayStation | 0 | |
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| 164. | Design your own Pirate Ship! #indiegames | 0 | |
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| 165. | I added DRAWING to my pirate game #gamedev | 0 | |
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| 166. | I'm making a pirate game with crazy weapon combos #indiegame | 0 | |
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| 167. | This is the dumbest feature in my pirate game #indiegame | 0 | |
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| 168. | Announcing My New Game - A Roguelike PIRATE Adventure! | 0 | |
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| 169. | How to fight pirates 101: The basics | 0 | |
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| 170. | Customize weapons in my Pirate game #indiegame | 0 | |
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| 171. | What is your weapon of choice? #indiegame | 0 | |
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| 172. | I am making a TOTALLY historically accurate pirate game #roguelike #gamedev #gamedesign | 0 | |
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| 173. | Remember to pay attention in history class! | 0 | |
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| 174. | Adding new weapons to my pirate game #gamedev | 0 | |
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| 175. | Is this the most important feature ever? | 0 | |
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| 176. | What weapons should I add? #indiegaming | 0 | |
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| 177. | No cooldowns - what could go wrong? | 0 | |
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| 178. | You can draw your own pirate flag in my game #indiegaming | 0 | |
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| 179. | Ships can now JUMP?! #gamedev | 0 | |
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| 180. | You can turn your ship into a tank (figuratively...?) #indiegame | 0 | |
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| 181. | BUILD a pirate Ship & DRAW your own sails #gamedev | 0 | |
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| 182. | Combining items to BREAK the game #gamedev | 0 | |
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| 183. | Roguebound Pirates - Best Indie Games: Fall Showcase Trailer | 0 | |
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| 184. | Available on Xbox & Switch! My Gladiator roguelike is now available on Xbox & Switch! #indiegame | 0 | |
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| 185. | What weapons should I add to my pirate game? #indiegaming | 0 | |
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| 186. | What are best weapons for pirates? #indiegame | 0 | |
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| 187. | Which is a better pirate weapon? #indiegaming | 0 | |
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| 188. | I reduced the cannon cooldown to zero... #indiegaming | 0 | |
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| 189. | You can upgrade your ship to knock back enemies! | 0 | |
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| 190. | This item might need balancing... #indiegame | 0 | |
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| 191. | I am making a historically accurate pirate game | 0 | |
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| 192. | Roguebound Pirates - Official Gameplay Preview Trailer | 0 | |
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| 193. | This is historically accurate pirate action #indiegaming | 0 | |
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| 194. | Pirates ❤️ Axes | 0 | |
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| 195. | Master the seas in this Pirate Adventure Roguelike #indiegaming | 0 | |
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| 196. | Adding a "Tetris Inventory" to my Pirate Roguelike | 0 | |
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| 197. | I added ROCKET BOOSTERS to my pirate game #gamedev | 0 | |
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| 198. | My pirate game is taking some liberties with historical accuracy | 0 | |
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| 199. | This is what you need to fight pirates! #indiegame | 0 | |
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| 200. | Ramming into other ships is my go-to approach | 0 | |
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