AuroDev

AuroDev

Views:
579,854
Subscribers:
11,300
Videos:
210
Duration:
1:11:43:13
Finland
Finland

AuroDev is a Finnish content creator on YouTube with roughly 11.3 thousand subscribers. His content totals over 579.85 thousand views views across 210 videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCa_pBA9xO1moLRbJY2AjMtQ





Top 200 Videos With The Most Comments by AuroDev


Video TitleCommentsCategoryGame
101.My Favorite New Feature! Relics, Perks & Saving // Mortal Glory 2 Indie Game Devlog #1719Vlog
102.Creating Chain Reactions With a Fun New Feature // Mortal Glory 2 Indie Game Devlog #519Vlog
103.Celebrating Player Success // Mortal Glory 2 Indie Game Devlog #2219Vlog
104.Tools I use for game development // Best free game development software19
105.Building Framework for a Bunch of Cool New Skills // Mortal Glory 2 Indie Game Devlog #719Vlog
106.I Recommend You Do This + Demo Results // Unity Indie Game Devlog 3119Vlog
107.Making AI Smarter, Automating Game Testing With AI, Performance Issues // Unity Indie Game Devlog #919Vlog
108.Playing Viewer Games #2 // Game Design Feedback18
109.Creating a SMART AI // Mortal Glory 2 Indie Game Devlog #2118Vlog
110.Taunting & Tutorials // Mortal Glory 2 Indie Game Devlog #2818VlogMortal Glory 2
111.Making UI Visually Pleasing // Mortal Glory 2 Indie Game Devlog #2018Vlog
112.How to Make the Game Fun, Balanced & Easy to Understand? // Unity Indie Game Devlog #1318Vlog
113.Playing Viewer Games #3 // Game Design Feedback - Chromosome Evil, Totally Convenient, Paladin's18
114.Zero Budget VIDEO GAME MARKETING // 5 Useful Tips for YouTube Marketing18Guide
115.Game Development with Full Time Job: 6 Time Management Tips for Making Games18
116.Choosing Languages & Starting Localization // Mortal Glory 2 Indie Game Devlog #3218VlogMortal Glory 2
117.I Can't Believe Mortal Glory Didn't Have This Feature // Mortal Glory 2 Indie Game Devlog #617Vlog
118.Playing Viewer Games #4 // Game Design Feedback17
119.Testing Multiplayer with Steam Remote Play // Unity Indie Game Devlog 2617Vlog
120.Quick & Easy Visual Improvements + Other Polishing // Unity Indie Game Devlog 3216Vlog
121.Chain Lightning! Backgrounds, Special Rules & Information Visualization // Mortal Glory 2 Devlog #1616Vlog
122.I Almost Ruined My Release Plans, New Cannon & Visual Effects // Unity Indie Game Devlog #1816Vlog
123.Improving Gameplay with Visual Effects + New Useless Feature // Unity Indie Game Devlog #2016Vlog
124.How to come up with an IDEA FOR YOUR FIRST GAME // Tips for coming up with game ideas16Guide
125.Implementing Fog of War + Other Visual Improvements // Unity Indie Game Devlog #1515Vlog
126.Finding Artists & Updating Game Graphics // Unity Indie Game Devlog #415Vlog
127.Making a Major Change to Gameplay // Unity Indie Game Devlog 2715Vlog
128.Implementing a Dialogue System & Creating Subtypes For Rooms // Unity Indie Game Devlog #1715Vlog
129.Tornadoes, Audio & VFX // Mortal Glory 2 Indie Game Devlog #2515VlogMortal Glory 2
130.Adding Content And Some More Content // Mortal Glory 2 Indie Game Devlog #2415VlogMortal Glory 2
131.You Should Use This Unity Feature // Unity Indie Game Devlog 3015Vlog
132.How to Add SIMPLE MULTIPLAYER to Your Game // Steam Remote Play Tutorial14Tutorial
133.Playing My Own Game // Streaming for Steam Next Fest14
134.What Is The Best Way To Implement Tooltips? // Mortal Glory 2 Indie Game Devlog #814Vlog
135.Is It Almost Done? // Unity Indie Game Devlog #3413Vlog
136.Going Back to Mortal Glory & Preparing for Beta Test // Unity Indie Game Devlog #3313Vlog
137.Options Menu, Steam Integration, Save System & More Boring Stuff // Unity Indie Game Devlog #1012Vlog
138.Updating User Interface & Other Visual Improvements // Unity Indie Game Devlog #1412Vlog
139.Chambers of Devious Design - Release Trailer12PreviewChambers of Devious Design
140.6 Tips for LOW BUDGET Game Development11
141.How to Tag Your Game On Steam // Improving Steam Tags to Optimize Your Store Page11Tutorial
142.Adding New Characters & Trying To Get Back Into Flow // Unity Indie Game Devlog #2410Vlog
143.Playing My Own Game! // Mortal Glory 2 Steam Next Fest Stream8Mortal Glory 2
144.Bringing Order to Chaos, Design Choices & Visual Improvements // Unity Indie Game Devlog #168Vlog
145.Recap of Game Idea, Adding Bonus Goals to My Game & Steam Remote Play // Unity Indie Game Devlog #117Vlog
146.Someone want to buy ad space? #shorts6
147.Chambers of Devious Design - 1 Minute Tutorial4TutorialChambers of Devious Design
148.I Did It! Mortal Glory 2 Is Now Available on Steam!0Mortal Glory 2
149.Manage your own team of fantasy gladiators in Mortal Glory 2 #shorts0Mortal Glory
150.Adding new weapons to my pirate game #gamedev0
151.Pirates ❤️ Axes0
152.You can upgrade your ship to knock back enemies!0
153.No time to stop! There's pirating to do...0
154.Combining items to BREAK the game #gamedev0
155.Should I keep this in the game?0
156.My pirate game is taking some liberties with historical accuracy0
157.Releasing My Game on Consoles // Mortal Glory 2 Xbox, Switch & PlayStation0
158.You can freely customize your ship in my pirate game #indiegame0
159.Which is a better pirate weapon? #indiegaming0
160.New feature in my pirate game0
161.Here's How I Started Working On My Pirate Roguelike0
162.Announcing My New Game - A Roguelike PIRATE Adventure!0
163.Roguebound Pirates - Best Indie Games: Fall Showcase Trailer0
164.BUILD a pirate Ship & DRAW your own sails #gamedev0
165.Do you prefer melee or ranged?0
166.Remember to pay attention in history class!0
167.Master the seas in this Pirate Adventure Roguelike #indiegaming0
168.I reduced the cannon cooldown to zero... #indiegaming0
169.What are best weapons for pirates? #indiegame0
170.Design your own Pirate Ship! #indiegames0
171.You can draw your own pirate flag in my game #indiegaming0
172.I added DRAWING to my pirate game #gamedev0
173.This is historically accurate pirate action #indiegaming0
174.Roguebound Pirates - Official Gameplay Preview Trailer0
175.Ramming into other ships is my go-to approach0
176.Roguebound Pirates - Public Playtest Trailer0
177.Customize weapons in my Pirate game #indiegame0
178.Is this the most important feature ever?0
179.Adding a "Tetris Inventory" to my Pirate Roguelike0
180.Is this enough cannonballs?0
181.Custom pirate ship & weapons #indiegaming0
182.Would pirate you use this weapon?0
183.You can turn your ship into a tank (figuratively...?) #indiegame0
184.Ships can now JUMP?! #gamedev0
185.What is your weapon of choice? #indiegame0
186.Choose your weapons! #indiegames0
187.What weapons should I add to my pirate game? #indiegaming0
188.Available on Xbox & Switch! My Gladiator roguelike is now available on Xbox & Switch! #indiegame0
189.What weapons should I add? #indiegaming0
190.My pirate game is BROKEN #gamedev0
191.This item might break my game0
192.I added ROCKET BOOSTERS to my pirate game #gamedev0
193.This seems TOTALLY balanced! #gamedev0
194.Historically accurate pirate action #indiegaming0
195.Most important pirate equipment #indiegaming0
196.10 Months of Game Development in 10 Minutes0
197.Top pirate weapons? #indiegame0
198.Easy Extra Marketing in 2025 for Indie Devs + Chance to Get Funded!0
199.I'm making a pirate game with crazy weapon combos #indiegame0
200.My Gladiator Roguelike is coming to consoles! #indiegame0