1. | Beginner's Guide to Game Programming Ep1 Part 1 Introduction | 1,823 | Guide |
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2. | ALLEGRO vs. SDL vs. SFML (Game Programming Q&A) | 1,102 | |
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3. | While Loops, Do...While Loops, and For Loops - C++ programming practice | 428 | |
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4. | Intro to Source Control: A Must-Have Tool for Programmers | 420 | |
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5. | Spriting for Video Games Tutorial 01 | 281 | Tutorial |
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6. | Game Development - Where do I Begin? - part 1 - Game Dev FAQ | 254 | Let's Play |
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7. | Rachel's Discrete Math Course - Sequences and Summations (Lecture 2) | 229 | |
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8. | Beginner's Guide to Game Programming Ep1 Part 2-A Initializing Allegro 4 | 212 | Guide |
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9. | Beginner's Guide to Game Programming Ep1 Part 2-B Initializing SDL | 187 | Guide |
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10. | Let's make a text adventure in C++ (part 1/2) - Open Source Gamedev | 180 | |
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11. | Rachel Rambles (mail bag) - What kind of math is needed in game development? | 178 | |
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12. | Game Development - Where do I Begin? - part 2 - Game Dev FAQ | 175 | Let's Play |
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13. | My Game Development Evolution - Pickin' Sticks to an RPG | 159 | |
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14. | Beginner's Guide to Game Programming Ep1 Part 4-B Graphics in SDL | 145 | Guide |
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15. | Beginner's Guide to Game Programming Ep2 Part 3-A - Collision Detection | 129 | Guide |
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16. | Let's make a terminal dungeon crawl with nCurses & C++ (part 1: Basics and map generation) | 128 | |
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17. | Beginner's Guide to Game Programming Ep1 Part 4-A Graphics in Allegro 4 | 123 | Guide |
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18. | Beginner's Guide to Game Programming Ep1 Part 9 Bounding Box Collision Detection | 108 | Guide |
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19. | Game Development - Where do I Begin? - part 4 - Game Dev FAQ | 102 | Let's Play |
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20. | Beginner's Guide to Game Programming Ep2 Part 1 - Game Design | 102 | Guide |
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21. | Is C++ Still the Best Option? - Rachel Rambles | 101 | |
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22. | Beginner's Guide to Game Programming Ep1 Part 10 Super Basic Game Structure | 97 | Guide |
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23. | I was on German MTV! | 95 | |
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24. | Beginner's Guide to Game Programming Ep1 Part 3-B Keyboard Input in SDL | 95 | Guide | The Beginner's Guide
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25. | Game Development - Where do I Begin? - part 3 - Game Dev FAQ | 92 | Let's Play |
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26. | How do map files work? Part 1: What are maps, Data in a map (GameDev FAQ) | 91 | | Stardew Valley
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27. | Beginner's Guide to Game Programming Ep2 Part 2 - Code Design | 89 | Guide |
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28. | Beginner's Guide to Game Programming Ep1 Part 5-A Sound in Allegro 4 | 87 | Guide |
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29. | Checking out my new PinePhone Pro Explorer Edition! :O | 87 | |
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30. | What is the easiest way to learn SDL? (Game Programming Q&A) | 86 | |
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31. | Places to learn C++ - Rachel Rambles | 86 | |
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32. | Beginner's Guide to Game Programming Ep1 Part 11: Wrapping Up | 81 | Guide |
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33. | Beginner's Guide to Game Programming Ep1 Part 5-B Sound in SDL | 76 | Guide |
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34. | Beginner's Guide to Game Programming Ep1 Part 3-A Keyboard Input in Allegro 4 | 74 | Guide |
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35. | How to charge and boot the PinePhone Pro when the battery is drained and the phone won't start | 73 | Tutorial |
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36. | Beginner's Guide to Game Programming Ep2 Part 0 - Introduction | 73 | Guide |
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37. | Luna doing her morning exercise lol #cats | 69 | |
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38. | PlayDate SDK (Lua & C) is out! I'm writing little test programs and putting 'em in a repo! | 70 | |
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39. | Beginner's Guide to Game Programming Ep1 Part 8 Enumerations and Random Numbers | 67 | Guide | The Beginner's Guide
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40. | Python coding examples - Variables and Math - Simple recipe batch calculator | 64 | |
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41. | Extrav-OUYA-ganza! - Rachel's Reactions | 64 | |
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42. | Game Programming Prerequisites Introduction | 62 | |
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43. | Knight-o-naut Dev Log 1: Procedural Level Generation - Moosader Programming | 61 | Vlog |
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44. | Let's Play Bibleman The Fight For Faith Demo 1: Training | 58 | Let's Play |
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45. | How do map files work? Part 2: Map formats, Gridmaps, Collision regions (GameDev FAQ) | 55 | |
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46. | Frog Detective by Grace Bruxner ~ Playthrough (No commentary) | 54 | Let's Play |
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47. | How do map files work? Part 3: Map loading, Screen scrolling (GameDev FAQ) | 54 | |
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48. | Beginner's Guide to Game Programming Ep1 Part 7-A Regulating FPS in Allegro 4 | 52 | Guide | The Beginner's Guide
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49. | Doom (Sorta) (Vintage, 2001) - Moosader Programming | 52 | | Doom
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50. | Mooselang (Muumuumim): The global auxiliary language for people of all backgrounds! | 52 | |
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51. | Rachel's Discrete Math Course - Introduction to Discrete Math (Lecture 0) | 51 | |
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52. | My Game - Lenxion | 51 | |
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53. | Fantazio de Esperanto vocabulary learning app for Android - Moosader Programming | 50 | |
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54. | Bibleman A Fight For Faith - Full game! - Rachel plays | 49 | Let's Play |
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55. | Beginner's Guide to Game Programming Ep1 Part 7-B Regulating FPS in SDL | 49 | Guide | The Beginner's Guide
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56. | Beginner's Guide to Game Programming Ep1 Part 6-A Drawing Text in Allegro 4 | 48 | Guide |
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57. | Bad game ideas | 47 | |
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58. | Delfino & Katyuno (Android) - Moosader Programming | 46 | |
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59. | The Map - Porting a BASIC text adventure to C++ - How to Create Adventure Games 1986 (1) | 46 | Guide | The Elder Scrolls Online
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60. | Let's Play Piano - Hikari (and Music Scroller C++ App) | 46 | |
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61. | The Ludfesto Game Jam - Let's Play! - Moosader Match | 42 | | Minecraft
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62. | Let's make a terminal dungeon crawl with nCurses & C++ (part 2: Walls, collision, and mining) | 42 | |
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63. | Greenfoot game examples I've made for class | 42 | |
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64. | Moosader Games - Bootleg Bash | 41 | | Super Mario Bros.
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65. | Solving Discrete Math Combinatorics problems with Python | 40 | |
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66. | Mindstorms by Seymour Papert - Rachel's Reactions | 40 | |
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67. | Enums and enum classes - C++ programming practice | 39 | |
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68. | Shattered Wrath RPG Preview | 39 | | The Elder Scrolls Online
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69. | Moose Invaders - A Space Invaders clone in Greenfoot (Classic Clones #1) | 39 | |
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70. | Beginning Programming and Game Development - Rachel Rambles | 38 | |
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71. | Pickin Sticks LXXIV (Android) - Moosader Programming | 37 | |
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72. | Basics of using Git as Version Control - Moosader Dev Tutorials | 37 | |
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73. | Let's make a text adventure in C++ (part 2/2) - Open Source Gamedev | 36 | |
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74. | Crea by Siege Games - Basic Gameplay & Modding - Rachel's Reactions | 36 | | Terraria
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75. | 2013 Goals | 36 | |
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76. | Beginner's Guide to Game Programming Ep1 Part 6-B Drawing Text in SDL | 36 | Guide |
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77. | Being a HAM Radio newbie - Rachel Rambles | 36 | |
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78. | Let's Play Daikatana GBC 00 - Introduction! | 35 | Let's Play | Daikatana
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79. | Introducing the Augmented Reality Headset from Moosader - The Stat Hat™ | 35 | |
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80. | Game Programming Prerequisites Assignment 1: Input, Output, and variables | 35 | |
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81. | Rachel's Discrete Math Course - Implications (Lecture 5) | 34 | |
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82. | Let's Play Piano - FF7 Overworld Song | 34 | |
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83. | Polarity by Bluebutton Games - Rachel's Reactions | 34 | | Portal
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84. | I found, bought, and archived all the TSR HeartQuest game books! | 33 | |
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85. | Holy crap, it's already June! - Rachel Rambles | 33 | |
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86. | Writing a little multiplatform game engine - C / Playdate SDK / SDL2 🎮 Rachel's Game Development Day | 35 | |
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87. | Morse Code Music .- Alone Apple (The letter A) | 33 | |
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88. | Uttarakhand - Rachel's 2017 trip to India (Part 2) | 32 | |
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89. | Moosader Games - Rawr Rinth v0.4 | 32 | |
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90. | 5,000 Subscribers (Maybe?) - Thank You! | 31 | |
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91. | MURI Preview by Remar Games (Kind of Duke Nukem-ey) - Rachel's Reactions | 31 | Preview | MURI
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92. | 4000 Subscribers!! | 31 | |
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93. | My Game - Action 52 - Nonhuman Fangame (v3) | 30 | | Action 52
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94. | Rachel Rambles - The game industry? | 30 | |
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95. | My Game - Pickin' Sticks | 30 | |
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96. | Mooselang Lessons #1 - Mooselang (Muumuumim): The global auxiliary language! | 30 | |
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97. | Drawin' a unicorn fighting aliens (incomplete) | 29 | |
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98. | Rachel Rambles - Asexuality | 29 | |
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99. | JAM&RAM Game Dev Vlog #1 - Introduction! One-button Shmup | 29 | |
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100. | Zensen! (Vintage, 2001) - Moosader Programming | 29 | |
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