2021-02-23 | OpenGL Geometry Shader Fun Part 2 | 1:08 | 49 | |
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2021-02-19 | OpenGL - Stb Image h Load a Texture Visual Studio 2019 Download Install Use Quick Refresh | 5:32 | 390 | |
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2021-02-18 | OpenGL Geometry Shader Fun Random Color Gems | 0:49 | 64 | |
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2021-02-18 | OpenGL Geometry Shader Fun Uniform Time Variable Animation | 6:11 | 57 | |
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2021-02-14 | OpenGL Space Trader Inventory GUI with Freetype Text | 5:17 | 52 | |
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2021-02-05 | OpenGL Old Starfish Demo Project Revisited with Fake Lights | 2:59 | 24 | |
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2021-02-03 | OpenGL Space Trader current status | 2:21 | 38 | |
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2020-12-27 | Minecraft Modded Energy Source | 0:19 | 36 | | Minecraft
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2020-12-22 | OpenGL Planetary Rings in 3D Class Member Function Modified in Real Time | 11:03 | 57 | |
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2020-12-15 | OpenGL Blocks Lines and Walls Oh My | 3:37 | 31 | |
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2020-12-15 | OpenGL Multiple Textures some Powershell and Math Tricks for Shader Fun | 5:43 | 89 | |
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2020-12-13 | OpenGL Camera Class XZ Controls Adjusted Y Axis Movement only | 1:05 | 17 | |
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2020-12-13 | OpenGL Inheritance and the Shader Class meets the Sphere Class | 3:55 | 47 | |
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2020-12-08 | OpenGL System Class for easy initialization and cleanup | 3:37 | 25 | |
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2020-12-07 | Minecraft Modded Quick Tour | 0:36 | 19 | | Minecraft
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2020-12-07 | OpenGL Camera Class with a few added perks | 2:59 | 13 | |
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2020-12-07 | OpenGL Shader Class Integrated | 2:45 | 15 | |
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2020-12-06 | OpenGL Minecraft Block Class Vectors of Objects in Classes Oh My | 6:45 | 38 | |
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2020-12-05 | OpenGL C++ Function to make a Box with Booleans too | 3:46 | 19 | |
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2020-12-05 | OpenGL Coordinates for Accurate Debugging a Block World | 1:27 | 4 | |
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2020-12-05 | OpenGL Learning more C++ Vectors Iterators Begin and Erase Functions | 2:22 | 15 | |
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2020-12-03 | OpenGL Minecraft Housing Problem Fixed LOL | 1:16 | 15 | |
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2020-12-03 | OpenGL Minecraft Inspired Village of Houses | 4:55 | 29 | | Minecraft
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2020-11-23 | OpenGL Minecraft like User Interaction Part 2 | 3:08 | 39 | | Minecraft
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2020-11-19 | OpenGL User Interaction Coming to Life Part 1 | 4:11 | 39 | |
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2020-11-12 | OpenGL Animation just playing around | 3:33 | 29 | |
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2020-11-09 | OpenGL Using GLM Distance Function pre GUI stuff part 1 | 2:25 | 33 | |
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2020-11-02 | OpenGL Uniform Based Texture Sampling Part 2 | 1:08 | 31 | |
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2020-11-02 | OpenGL Uniform Based Texture Sampling | 3:40 | 28 | |
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2020-11-01 | OpenGL SkySphere Animated Stars instead of bugs | 2:54 | 115 | |
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2020-11-01 | OpenGL Skybox 102 move it with camera or player | 0:56 | 138 | |
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2020-11-01 | OpenGL Skybox 101 without a CubeMap Texture | 1:26 | 266 | |
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2020-10-30 | OpenGL Bug Animation or is it Snow | 4:20 | 28 | |
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2020-10-29 | OpenGL Animation | 5:18 | 57 | |
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2020-10-19 | OpenGL Walking on the Ground Y Coordinate Fun | 2:12 | 72 | |
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2020-10-18 | OpenGL Discord Invite Check | 3:01 | 58 | |
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2020-10-18 | OpenGL Discord STB IMAGE IMPLEMENTATION reminder | 3:26 | 57 | |
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2020-10-17 | OpenGL Discord Invite | 0:55 | 159 | |
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2020-09-20 | OpenGL - Texture Coordinates Hard Wired | 6:20 | 60 | |
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2020-09-20 | OpenGL - Camera class quick modification | 4:17 | 45 | |
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2020-09-19 | OpenGL - Labelling 100 Buttons | 6:35 | 222 | |
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2020-09-19 | OpenGL - Old Code Revisited | 4:37 | 10 | |
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2020-09-19 | OpenGL - Texture Coordinates Animated | 7:15 | 289 | |
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2020-09-15 | Geometry Shader Particle System | 11:38 | 120 | |
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2020-09-10 | Opengl 100 demos planetary rings | 17:03 | 27 | |
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2020-09-10 | Video two | 17:02 | 27 | |
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2020-09-10 | Video One | 0:46 | 16 | |
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2020-08-31 | Button fixed | 1:36 | 17 | |
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2020-08-31 | OpenGL - Mouse Input Revisited - Button GUI | 2:45 | 188 | |
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2020-06-03 | OpenGL Spheres with Instanced Rendering Part 2 Figured it out | 4:21 | 114 | |
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2020-06-01 | No Man's Sky Acquiring Living Ship | 6:19 | 41 | | No Man's Sky
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2020-05-01 | OpenGL Minecraft Clone User Interaction Improved | 4:56 | 77 | | Minecraft
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2020-05-01 | OpenGL Minecraft Clone Update and User Interaction 101 | 14:00 | 81 | | Minecraft
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2020-02-11 | Instanced rendering | 18:36 | 136 | |
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2020-01-23 | Dune People Anomaly 1 | 0:52 | 80 | | Minecraft
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2020-01-14 | Unintended ….. Ending, take a guess? | 1:51 | 79 | |
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2020-01-11 | Dune People Beach | 0:46 | 59 | |
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2020-01-05 | Framebuffer Rendering Results | 1:05 | 193 | |
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2019-04-01 | OpenGL Compiling the other examples Visual Studio 2019 RC | 2:05 | 103 | |
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2019-04-01 | OpenGL Setup Step 7 STB IMAGE H for Textures Visual Studio 2019 RC | 10:44 | 735 | |
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2019-04-01 | OpenGL Setup Step 8 GLM for Transformations Visual Studio 2019 RC | 7:29 | 393 | |
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2019-04-01 | OpenGL Setup Step 5 Visual Studio 2019 RC First Project | 1:06 | 987 | |
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2019-04-01 | OpenGL Setup Step 4 Installing GLFW - Part 2 | 11:51 | 354 | |
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2019-04-01 | OpenGL Setup Step 6 Hello Window | 5:56 | 352 | |
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2019-04-01 | OpenGL Setup Step 3 Installing GLFW | 4:38 | 1,033 | |
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2019-04-01 | OpenGL Setup Step 2 GLFW Download Source Package Visual Studio 2019 RC Windows 10 1809 | 0:20 | 939 | |
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2019-04-01 | OpenGL Setup Step 1 Visual Studio 2019 RC on Windows 10 1809 Fresh Install The Early Moments | 1:06 | 1,449 | |
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2019-03-31 | OpenGL Special Effect and Gravity and Jumping FIXED Visual Studio 2019 | 4:29 | 162 | |
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2019-03-30 | OpenGL Tesselation Tamed Visual Studio 2019 | 4:12 | 68 | |
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2019-03-30 | OpenGL Tesselation stuff and more Visual Studio 2019 | 5:59 | 48 | |
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2019-03-27 | OpenGL GUI Class easy addition Visual Studio 2019 | 10:15 | 145 | |
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2019-03-26 | OpenGL GUI classes make life easier for you Visual Studio 2019 | 6:02 | 136 | |
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2019-03-19 | OpenGL a GUI 'Thingy' plus an Update on Things in March 2019 Visual Studio 2017 | 14:26 | 91 | |
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2019-02-09 | OpenGL Maze Revisited Cool Pacman looking stuff Visual Studio 2017 | 4:30 | 100 | |
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2019-01-26 | OpenGL Playing with Uniforms and Time Visual Studio 2017 | 1:30 | 67 | |
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2019-01-26 | OpenGL Input Mouse Playing with the Mouse Visual Studio 2017 | 1:52 | 26 | |
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2019-01-26 | OpenGL Perfecting Mouse Input Visual Studio 2017 | 5:11 | 95 | |
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2019-01-16 | OpenGL Fragment Shader Swizzling Color Filter Visual Studio 2017 | 1:07 | 137 | |
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2019-01-16 | OpenGL Fragment Shader Texture Color Filter Visual Studio 2017 | 2:11 | 169 | |
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2019-01-14 | OpenGL Input Using the GPU instead of the CPU Vertex Displacement in the Vertex Shader Visua | 8:27 | 55 | |
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2018-12-27 | OpenGL 2D Platformer Fragment Shader Trick with glPointCoord Visual Studio 2017 | 2:17 | 146 | Let's Play |
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2018-12-27 | OpenGL 2D Platformer Changing Theme with a Key Visual Studio 2017 | 2:12 | 101 | |
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2018-12-25 | OpenGL 2D Platformer Items Initialized on Platforms Character Jumping Visual Studio 2017 | 8:32 | 126 | | Jumps
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2018-12-19 | OpenGL Tesselation and Geometry Shaders Visual Studio 2017 | 5:41 | 3,157 | |
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2018-12-19 | OpenGL Animated Tesselation Uniform Review and Dot Follows Line Visual Studio 2017 | 7:26 | 105 | Review |
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2018-12-10 | OpenGL Planetary Rings Optimizing Vertex Count glMultiDrawArrays How it is done Visual Studi | 5:31 | 120 | |
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2018-12-10 | OpenGL Planetary Rings Optimizing Vertex Count with glMultiDrawArrays Visual Studio 2017 | 3:33 | 57 | |
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2018-11-29 | OpenGL Animation using glfwGetTime and glfwSetTime timer Visual Studio 2017 | 2:12 | 1,554 | |
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2018-11-26 | OpenGL Quickie glMultiDrawArrays Review Visual Studio 2017 | 1:46 | 142 | Review |
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2018-11-26 | OpenGL Animated Platform Boxes for 2D Platformer Visual Studio 2017 | 1:21 | 45 | | Inside
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2018-11-26 | OpenGL Procedural 2D Platformer Beginning Planetary Rings Animated Platform Trippy Octagon S | 5:55 | 28 | |
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2018-11-23 | OpenGL Quickie Making things lighter Fragment Shader Visual Studio 2017 | 1:52 | 27 | |
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2018-11-18 | OpenGL Powershell helper script Animation Color Swizzling in the Fragment Shader Dune People | 6:09 | 268 | Let's Play |
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2018-11-17 | OpenGL Texture Units Assigning Textures to Texture Units for your shaders Dune People Visual | 2:50 | 156 | |
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2018-11-17 | OpenGL Game States and Boolean Toggle Variables Dune People Visual Studio 2017 | 3:33 | 74 | |
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2018-11-16 | No Man's Sky Planetary Anamoly | 1:30 | 37 | | No Man's Sky
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2018-11-15 | OpenGL Adding Audio and Score The Dune People Visual Studio 2017 | 3:50 | 1,800 | |
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2018-11-12 | OpenGL Multiple Textures in the same Fragment Shader Visual Studio 2017 | 3:49 | 1,929 | |
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2018-11-12 | OpenGL Mathematical Sampling from a Fragment Shader instead of Alpha Channel Visual Studio 2017 | 3:38 | 46 | |
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2018-11-09 | OpenGL Particle System Update Visual Studio 2017 | 1:55 | 46 | |
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