2020-11-12 | OpenGL Animation just playing around | 3:33 | 29 | |
|
2020-11-09 | OpenGL Using GLM Distance Function pre GUI stuff part 1 | 2:25 | 33 | |
|
2020-11-02 | OpenGL Uniform Based Texture Sampling Part 2 | 1:08 | 31 | |
|
2020-11-02 | OpenGL Uniform Based Texture Sampling | 3:40 | 28 | |
|
2020-11-01 | OpenGL SkySphere Animated Stars instead of bugs | 2:54 | 115 | |
|
2020-11-01 | OpenGL Skybox 102 move it with camera or player | 0:56 | 138 | |
|
2020-11-01 | OpenGL Skybox 101 without a CubeMap Texture | 1:26 | 266 | |
|
2020-10-30 | OpenGL Bug Animation or is it Snow | 4:20 | 28 | |
|
2020-10-29 | OpenGL Animation | 5:18 | 57 | |
|
2020-10-19 | OpenGL Walking on the Ground Y Coordinate Fun | 2:12 | 72 | |
|
2020-10-18 | OpenGL Discord Invite Check | 3:01 | 58 | |
|
2020-10-18 | OpenGL Discord STB IMAGE IMPLEMENTATION reminder | 3:26 | 57 | |
|
2020-10-17 | OpenGL Discord Invite | 0:55 | 159 | |
|
2020-09-20 | OpenGL - Texture Coordinates Hard Wired | 6:20 | 60 | |
|
2020-09-20 | OpenGL - Camera class quick modification | 4:17 | 45 | |
|
2020-09-19 | OpenGL - Labelling 100 Buttons | 6:35 | 222 | |
|
2020-09-19 | OpenGL - Old Code Revisited | 4:37 | 10 | |
|
2020-09-19 | OpenGL - Texture Coordinates Animated | 7:15 | 289 | |
|
2020-09-15 | Geometry Shader Particle System | 11:38 | 120 | |
|
2020-09-10 | Opengl 100 demos planetary rings | 17:03 | 27 | |
|
2020-09-10 | Video two | 17:02 | 27 | |
|
2020-09-10 | Video One | 0:46 | 16 | |
|
2020-08-31 | Button fixed | 1:36 | 17 | |
|
2020-08-31 | OpenGL - Mouse Input Revisited - Button GUI | 2:45 | 188 | |
|
2020-06-03 | OpenGL Spheres with Instanced Rendering Part 2 Figured it out | 4:21 | 114 | |
|
2020-06-01 | No Man's Sky Acquiring Living Ship | 6:19 | 41 | | No Man's Sky
|
2020-05-01 | OpenGL Minecraft Clone User Interaction Improved | 4:56 | 77 | | Minecraft
|
2020-05-01 | OpenGL Minecraft Clone Update and User Interaction 101 | 14:00 | 81 | | Minecraft
|
2020-02-11 | Instanced rendering | 18:36 | 136 | |
|
2020-01-23 | Dune People Anomaly 1 | 0:52 | 80 | | Minecraft
|
2020-01-14 | Unintended ….. Ending, take a guess? | 1:51 | 79 | |
|
2020-01-11 | Dune People Beach | 0:46 | 59 | |
|
2020-01-05 | Framebuffer Rendering Results | 1:05 | 193 | |
|
2019-04-01 | OpenGL Setup Step 7 STB IMAGE H for Textures Visual Studio 2019 RC | 10:44 | 735 | |
|
2019-04-01 | OpenGL Setup Step 6 Hello Window | 5:56 | 352 | |
|
2019-04-01 | OpenGL Setup Step 8 GLM for Transformations Visual Studio 2019 RC | 7:29 | 393 | |
|
2019-04-01 | OpenGL Compiling the other examples Visual Studio 2019 RC | 2:05 | 103 | |
|
2019-04-01 | OpenGL Setup Step 5 Visual Studio 2019 RC First Project | 1:06 | 987 | |
|
2019-04-01 | OpenGL Setup Step 4 Installing GLFW - Part 2 | 11:51 | 354 | |
|
2019-04-01 | OpenGL Setup Step 3 Installing GLFW | 4:38 | 1,033 | |
|
2019-04-01 | OpenGL Setup Step 2 GLFW Download Source Package Visual Studio 2019 RC Windows 10 1809 | 0:20 | 939 | |
|
2019-04-01 | OpenGL Setup Step 1 Visual Studio 2019 RC on Windows 10 1809 Fresh Install The Early Moments | 1:06 | 1,449 | |
|
2019-03-31 | OpenGL Special Effect and Gravity and Jumping FIXED Visual Studio 2019 | 4:29 | 162 | |
|
2019-03-30 | OpenGL Tesselation Tamed Visual Studio 2019 | 4:12 | 68 | |
|
2019-03-30 | OpenGL Tesselation stuff and more Visual Studio 2019 | 5:59 | 48 | |
|
2019-03-27 | OpenGL GUI Class easy addition Visual Studio 2019 | 10:15 | 145 | |
|
2019-03-26 | OpenGL GUI classes make life easier for you Visual Studio 2019 | 6:02 | 136 | |
|
2019-03-19 | OpenGL a GUI 'Thingy' plus an Update on Things in March 2019 Visual Studio 2017 | 14:26 | 91 | |
|
2019-02-09 | OpenGL Maze Revisited Cool Pacman looking stuff Visual Studio 2017 | 4:30 | 100 | |
|
2019-01-26 | OpenGL Playing with Uniforms and Time Visual Studio 2017 | 1:30 | 67 | |
|
2019-01-26 | OpenGL Input Mouse Playing with the Mouse Visual Studio 2017 | 1:52 | 26 | |
|
2019-01-26 | OpenGL Perfecting Mouse Input Visual Studio 2017 | 5:11 | 95 | |
|
2019-01-16 | OpenGL Fragment Shader Swizzling Color Filter Visual Studio 2017 | 1:07 | 137 | |
|
2019-01-16 | OpenGL Fragment Shader Texture Color Filter Visual Studio 2017 | 2:11 | 169 | |
|
2019-01-14 | OpenGL Input Using the GPU instead of the CPU Vertex Displacement in the Vertex Shader Visua | 8:27 | 55 | |
|
2018-12-27 | OpenGL 2D Platformer Fragment Shader Trick with glPointCoord Visual Studio 2017 | 2:17 | 146 | Let's Play |
|
2018-12-27 | OpenGL 2D Platformer Changing Theme with a Key Visual Studio 2017 | 2:12 | 101 | |
|
2018-12-25 | OpenGL 2D Platformer Items Initialized on Platforms Character Jumping Visual Studio 2017 | 8:32 | 126 | | Jumps
|
2018-12-19 | OpenGL Tesselation and Geometry Shaders Visual Studio 2017 | 5:41 | 3,157 | |
|
2018-12-19 | OpenGL Animated Tesselation Uniform Review and Dot Follows Line Visual Studio 2017 | 7:26 | 105 | Review |
|
2018-12-10 | OpenGL Planetary Rings Optimizing Vertex Count glMultiDrawArrays How it is done Visual Studi | 5:31 | 120 | |
|
2018-12-10 | OpenGL Planetary Rings Optimizing Vertex Count with glMultiDrawArrays Visual Studio 2017 | 3:33 | 57 | |
|
2018-11-29 | OpenGL Animation using glfwGetTime and glfwSetTime timer Visual Studio 2017 | 2:12 | 1,554 | |
|
2018-11-26 | OpenGL Quickie glMultiDrawArrays Review Visual Studio 2017 | 1:46 | 142 | Review |
|
2018-11-26 | OpenGL Animated Platform Boxes for 2D Platformer Visual Studio 2017 | 1:21 | 45 | | Inside
|
2018-11-26 | OpenGL Procedural 2D Platformer Beginning Planetary Rings Animated Platform Trippy Octagon S | 5:55 | 28 | |
|
2018-11-23 | OpenGL Quickie Making things lighter Fragment Shader Visual Studio 2017 | 1:52 | 27 | |
|
2018-11-18 | OpenGL Powershell helper script Animation Color Swizzling in the Fragment Shader Dune People | 6:09 | 268 | Let's Play |
|
2018-11-17 | OpenGL Texture Units Assigning Textures to Texture Units for your shaders Dune People Visual | 2:50 | 156 | |
|
2018-11-17 | OpenGL Game States and Boolean Toggle Variables Dune People Visual Studio 2017 | 3:33 | 74 | |
|
2018-11-16 | No Man's Sky Planetary Anamoly | 1:30 | 37 | | No Man's Sky
|
2018-11-15 | OpenGL Adding Audio and Score The Dune People Visual Studio 2017 | 3:50 | 1,800 | |
|
2018-11-12 | OpenGL Multiple Textures in the same Fragment Shader Visual Studio 2017 | 3:49 | 1,929 | |
|
2018-11-12 | OpenGL Mathematical Sampling from a Fragment Shader instead of Alpha Channel Visual Studio 2017 | 3:38 | 46 | |
|
2018-11-09 | OpenGL Particle System Update Visual Studio 2017 | 1:55 | 46 | |
|
2018-10-22 | Patreon Intro Video Take 1 | 2:42 | 28 | |
|
2018-10-19 | OpenGL Blending made easy Visual Studio 2017 | 1:26 | 92 | |
|
2018-10-18 | No MAn's Sky Ship Landed on HoloTerminus | 1:20 | 22 | | No Man's Sky
|
2018-10-15 | OpenGL 2D Parallax Background Experiment Version 0 1 Visual Studio 2017 | 2:50 | 181 | |
|
2018-10-05 | OpenGL Space Trader Game How I Add Variety to Planets with Texture Art Visual Studio 2017 | 1:53 | 113 | |
|
2018-10-05 | OpenGL Space Trader Game Adding Planets to the Universe with Variable Speeds based on Planet Siz | 5:28 | 59 | | Universe
|
2018-10-05 | OpenGL Space Trader Game Star Background Particle System Speed Setting for Individual Particles | 1:35 | 332 | |
|
2018-10-04 | OpenGL Space Trader Game Acceleration Deceleration Fixed Visual Studio 2017 | 5:20 | 78 | |
|
2018-09-27 | OpenGL Particles and Aiming with Vectors From My Dark GDK Archives | 0:44 | 32 | |
|
2018-09-27 | OpenGL 2D Platformer Beginning Ability with Cooldown From My Dark GDK Archives | 0:53 | 33 | |
|
2018-09-27 | OpenGL Particle Experiments From My Dark GDK Archives | 0:35 | 16 | |
|
2018-09-27 | OpenGL 2D and 3D Breakout From My Dark GDK Archives | 1:09 | 50 | |
|
2018-09-27 | OpenGL Planet Exploration Simulation From My Dark GDK Archives | 0:49 | 28 | |
|
2018-09-26 | OpenGL Space Trader Game From My Dark GDK Archives | 1:52 | 51 | |
|
2018-09-26 | No Man's Sky Planetary Rings Amazing | 0:46 | 23 | | No Man's Sky
|
2018-09-25 | No Man's Sky Ancient Ruin Glitch 2 | 0:44 | 25 | | No Man's Sky
|
2018-09-25 | No Man's Sky NPC Ship Glitch | 1:30 | 15 | | No Man's Sky
|
2018-09-20 | No Man's Sky Feeding Animal Flock | 2:12 | 20 | | No Man's Sky
|
2018-09-06 | OpenGL Freetype Library Frames Per Second Counter Visual Studio 2017 | 2:05 | 591 | |
|
2018-09-05 | OpenGL Text Rendering Encapsulated and Integrated into the 2D Engine Visual Studio 2017 | 4:37 | 260 | |
|
2018-09-02 | OpenGL Text Rendering with Freetype Library Visual Studio 2017 | 5:38 | 10,603 | |
|
2018-08-27 | No Man's Sky NEXT Atlas Interface with Heart of the Sun | 6:05 | 1,122 | | No Man's Sky
|
2018-08-18 | No Man's Sky NEXT Planetary Rings Feature | 4:11 | 24 | | No Man's Sky
|
2018-08-05 | OpenGL 2D Engine 2D Platformer v002 Removing Shadows from Art provided by others Visual Stud | 1:10 | 52 | |
|
2018-08-04 | OpenGL 2D Engine 2D Platformer v0 01 Getting Somewhere Visual Studio 2017 | 12:21 | 143 | |
|