2018-01-01 | OpenGL 2D Platformer Part 1 Logo Creation Playing with Colors Visual Studio 2017 | 5:51 | 142 | Vlog | Wells
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2018-01-01 | OpenGL Fragment Shader Point Sprites Random Sprite Sizes and Color Mixing in the Shader Visu | 2:17 | 126 | |
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2017-12-31 | OpenGL Creating Custom Compiler Errors with #Error directive Visual Studio 2017 | 2:28 | 58 | |
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2017-12-30 | OpenGL Vertex Shader Point Sprites Adding a vertex attribute for individual sizes PER POINT | 2:09 | 68 | |
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2017-12-29 | OpenGL Powershell Calculating and Outputting Texture Coordinates to a Text File Visual Studio | 4:31 | 116 | |
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2017-12-28 | OpenGL Fragment Shader Point Sprites More Cleaning Up Weird Offsets in For Loops Visual St | 1:45 | 13 | |
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2017-12-28 | OpenGL Fragment Shader Point Sprites Cleaning Up Artifacts Visual Studio 2017 | 2:44 | 54 | |
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2017-12-28 | OpenGL Fragment Shader Point Sprites Sending Texture Coordinates to the Fragment Shader Visu | 30:01 | 667 | |
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2017-12-18 | OpenGL LearnOpenGL COM We have lights Visual Studio 2017 | 9:15 | 148 | |
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2017-12-17 | OpenGL LearnOpenGL COM Converting a SOIL project to STB IMAGE H Visual Studio 2017 | 5:17 | 419 | |
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2017-12-17 | OpenGL LearnOpenGL COM Code Repository and Links to Shaders and Classes Visual Studio 2017 | 1:50 | 83 | |
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2017-12-16 | OpenGL Powershell Get SurfaceNormal Function Visual Studio 2017 | 18:09 | 32 | |
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2017-12-15 | OpenGL LearnOpenGL COM Lighting Part 6 Troubleshooting Diffuse Lighting Visual Studio 2017 | 4:37 | 62 | |
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2017-12-14 | OpenGL LearnOpenGL COM Lighting Part 5 Diffuse messed up, but it compiles, stay tuned Vi | 13:11 | 38 | |
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2017-12-14 | OpenGL LearnOpenGL COM Lighting Part 4 Diffuse still working on it Visual Studio 2017 | 15:08 | 40 | |
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2017-12-14 | OpenGL LearnOpenGL COM Lighting Part 3 Diffuse in the Playground Visual Studio 2017 | 7:22 | 42 | |
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2017-12-14 | OpenGL LearnOpenGL COM Lighting Part 1 Fun Setup for Lighting Playground Visual Studio 201 | 27:02 | 185 | |
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2017-12-14 | OpenGL LearnOpenGL COM Lighting Part 2 Ambient in the Playground Visual Studio 2017 | 5:18 | 43 | |
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2017-12-13 | OpenGL Fragment Shader Built In Variables Visual Studio 2017 | 3:12 | 103 | |
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2017-12-11 | OpenGL Fragment Shader Lighting Uniform Float Variable Ambient Lighting Visual Studio 2017 | 2:36 | 159 | |
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2017-12-11 | OpenGL Fragment Shader Point Sprites using gl PointCoord Visual Studio 2017 | 4:27 | 818 | |
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2017-12-10 | OpenGL Fragment Shader Point Sprites Texture mapping Visual Studio 2017 | 20:48 | 366 | |
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2017-12-10 | OpenGL Fragment Shader Point Sprites Texture mapping Visual Studio 2017 Part 2 | 2:26 | 163 | |
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2017-12-10 | OpenGL Fragment Shader Point Sprites Procedurally generated Circle Sprites Visual Studio 201 | 3:58 | 187 | |
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2017-12-09 | Yoshi Wooly World | 11:54 | 6 | | Yoshi's Woolly World
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2017-12-06 | OpenGL 2D Platformer Spinning Tiles Visual Studio 2017 Part 3 | 4:02 | 33 | | Tiles
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2017-12-06 | OpenGL 2D Platformer Spinning Tiles Visual Studio 2017 | 7:55 | 58 | | Tiles
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2017-12-06 | OpenGL 2D Platformer Spinning Tiles Visual Studio 2017 Part 2 | 1:32 | 18 | | Tiles
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2017-12-05 | OpenGL Particle System Complete Reset of Particles | 1:52 | 59 | |
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2017-12-05 | OpenGL Particle System Spiral Color Cycling using C++ Vectors | 8:26 | 447 | |
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2017-12-04 | OpenGL Particle System Spiral Color Changing | 3:45 | 78 | |
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2017-12-04 | OpenGL Particle System Spiral Rotation | 3:30 | 527 | |
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2017-11-30 | OpenGL - LearnOpenGL - 2D Breakout Game - Collision Detection and Resolution - Visual Studio 2017 | 2:37 | 666 | |
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2017-11-29 | OpenGL LearnOpenGL 2D Breakout Game Ball Object Visual Studio 2017 | 19:21 | 267 | |
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2017-11-28 | OpenGL Input GLFW Joysticks Querying the Buttons Part 3 | 1:41 | 174 | |
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2017-11-28 | OpenGL Input GLFW Joysticks Querying the Axes Part 2 | 4:24 | 156 | |
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2017-11-28 | OpenGL Input GLFW and Joysticks Querying Joysticks Part 1 | 1:45 | 535 | |
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2017-11-24 | Powershell Charts Function | 10:33 | 260 | |
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2017-11-24 | Powershell Charts from Data | 11:41 | 3,018 | |
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2017-11-22 | Universal Windows Platform Quick Start Visual Studio 2017 | 7:11 | 194 | |
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2017-11-20 | OpenGL LearnOpenGL 2D Breakout Game Bricks Levels and Paddle Part 2 Visual Studio 2017 | 17:32 | 370 | |
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2017-11-20 | OpenGL LearnOpenGL 2D Breakout Game Bricks Levels and Paddle Part 1 Visual Studio 2017 | 13:55 | 1,055 | |
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2017-11-20 | No Man's Sky Gameplay | 13:13 | 9 | | No Man's Sky
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2017-11-20 | Upcoming on the channel | 3:59 | 7 | |
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2017-11-09 | OpenGL LearnOpenGL 2D Breakout Game Rendering Engine in 10 more minutes! Visual Studio 2017 | 12:49 | 249 | |
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2017-11-08 | OpenGL LearnOpenGL 2D Breakout Game Class Startup in 10 minutes Visual Studio 2017 | 10:17 | 1,031 | |
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2017-10-31 | OpenGL LearnOpenGL Transformations Translation and Rotation Visual Studio 2017 | 3:07 | 360 | |
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2017-10-30 | OpenGL LearnOpenGL Shader Class Visual Studio 2017 | 11:04 | 2,158 | |
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2017-10-30 | OpenGL LearnOpenGL Using stb image h to Load a Texture Visual Studio 2017 | 16:24 | 9,406 | |
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2017-10-30 | OpenGL LearnOpenGL Uniform Variables Visual Studio 2017 | 6:45 | 143 | |
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2017-10-29 | OpenGL Learnopengl Process Input Basic Visual Studio 2017 | 5:28 | 107 | |
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2017-10-29 | OpenGL Learnopengl Hello Window and GLAD Visual Studio 2017 Part 2 | 5:29 | 451 | |
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2017-10-29 | OpenGL Learnopengl Hello Window and GLAD Visual Studio 2017 | 17:50 | 3,359 | |
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2017-10-26 | OpenGL Particle System Grid Visual Studio 2017 | 4:18 | 210 | |
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2017-10-25 | OpenGL Class Creation for Particle System Visual Studio 2017 | 16:09 | 498 | |
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2017-10-25 | OpenGL 2D Platformer Commenting Sprites and Points project Visual Studio 2017 | 20:26 | 185 | |
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2017-10-24 | OpenGL Fireworks to Flower Garden Particle System Visual Studio 2017 | 9:38 | 267 | |
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2017-10-23 | OpenGL Fireworks Visual Studio 2017 revisited and fully commented code | 21:15 | 245 | |
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2017-10-23 | OpenGL Fragment Shader gl PointCoord rounding edges part 2 | 0:16 | 132 | |
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2017-10-23 | OpenGL Fragment Shader gl PointCoord rounding edges | 4:19 | 1,209 | |
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2017-10-23 | OpenGL Fragment Shader gl PointCoord fun | 2:56 | 183 | |
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2017-10-23 | OpenGL gl PointCoord wacky fix GL POINT SPRITE | 2:22 | 89 | |
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2017-10-20 | OpenGL Instancing with gl InstanceID Vertex Shader Visual Studio 2017 Part 4 | 1:20 | 152 | |
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2017-10-20 | OpenGL Instancing with gl InstanceID Vertex Shader Visual Studio 2017 Part 3 | 2:14 | 96 | |
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2017-10-20 | OpenGL Instancing with gl InstanceID Vertex Shader Visual Studio 2017 Part 2 | 7:49 | 136 | |
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2017-10-20 | OpenGL Instancing with gl InstanceID Vertex Shader Visual Studio 2017 | 2:39 | 881 | |
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2017-10-19 | OpenGL Powershell Normalized Screen Coordinate Function Part 2 | 0:23 | 21 | |
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2017-10-19 | OpenGL Powershell Normalized Screen Coordinate Function | 2:04 | 61 | |
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2017-10-19 | OpenGL Powershell Texture Coordinate Function Visual Studio 2017 Part 2 | 0:45 | 19 | |
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2017-10-19 | OpenGL Powershell Texture Coordinate Function | 2:06 | 146 | |
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2017-10-18 | OpenGL Visual Studio 2017 Fireworks Scissor Test | 0:41 | 898 | |
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2017-10-15 | OpenGL Visual Studio 2017 Fireworks Update Better Colors | 1:44 | 144 | |
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2017-10-15 | OpenGL Basic Drawing Mixing Triangles and Points Part 1 | 16:16 | 70 | |
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2017-10-15 | OpenGL Basic Drawing Mixing Triangles and Points Part 2 | 10:06 | 32 | |
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2017-10-14 | OpenGL Visual Studio 2017 2D Platformer Basic Jumping with Gravity Down Part 3 | 0:55 | 102 | | Jumps
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2017-10-14 | OpenGL 2D Platformer Basic Jumping with Gravity Part 2 | 12:03 | 243 | |
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2017-10-13 | OpenGL 2D Platformer Basic Jumping with Gravity Part 1 | 3:18 | 1,595 | | Jumps
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2017-10-12 | OpenGL Platformer Basic Character Movement Part 1 | 6:32 | 800 | |
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2017-10-11 | OpenGL Visual Studio 2017 Fireworks Multiple Explosions No Gravity | 11:51 | 468 | |
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2017-10-03 | OpenGL Fireworks with Gravity Part 2 | 1:01 | 137 | |
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2017-10-03 | OpenGL Fireworks with Gravity Part 1 | 12:10 | 507 | |
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2017-10-02 | OpenGL Fireworks Improved Part 3 Particle Lifetime | 0:53 | 74 | |
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2017-10-01 | OpenGL Fireworks Improved Part 2 | 1:05 | 157 | |
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2017-10-01 | OpenGL Fireworks Improved Part 1 | 15:38 | 734 | |
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2017-10-01 | OpenGL Points glPointSize GL PROGRAM POINT SIZE | 1:12 | 2,355 | Let's Play |
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2017-10-01 | OpenGL Points glNamedBufferSubData for animation | 4:10 | 196 | |
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2017-09-25 | OpenGL Fireworks Part 2b | 0:46 | 86 | |
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2017-09-25 | OpenGL Fireworks Part 2 | 8:37 | 102 | |
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2017-09-25 | OpenGL Fireworks Part 1 | 18:31 | 442 | |
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2017-09-25 | OpenGL LearnOpenGLdotCOM GLAD replaces GLEW and SOIL | 6:28 | 951 | |
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2017-09-10 | OpenGL Dodecahedron Fun | 3:05 | 412 | |
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2017-09-04 | Mazes and Lines Final Scaling Up | 1:52 | 32 | |
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2017-09-03 | Mazes and Lines Part 4 | 3:35 | 26 | |
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2017-09-03 | Mazes and Lines Part 3 | 3:16 | 16 | |
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2017-09-03 | Mazes and Lines Part 2 | 4:52 | 31 | |
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2017-08-01 | OpenGL OpenFrameWorks Platformer Part 4 Multiple Terrain Colors | 9:19 | 247 | |
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2017-08-01 | OpenGL OpenFrameWorks Platformer Part 3 Random Terrain Generation | 8:02 | 136 | |
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2017-08-01 | OpenGL OpenFrameWorks Platformer Part 2 | 2:32 | 84 | |
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2017-07-31 | OpenGL OpenFrameWorks Platformer Part 1 | 14:50 | 280 | |
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2017-07-31 | OpenGL Sprite Direction Vector Speed and Movement | 8:45 | 456 | |
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