| 2025-12-18 | [1440p Benchmark] Pragmata (DEMO) | RE Engine | RTX 5070 Ti - R7 5800x3D | TAA, RT, SuperSampling | 0:00 | 146 | |
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| 2025-12-13 | Path of Exile 2: The Last of the Druids | New League | Druid Gameplay (4K) | 0:00 | 15 | | Path of Exile 2
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| 2025-12-11 | [4K Benchmark] Warcraft III Reforged - Chronicles of the Second War - RTX 5070 Ti / R7 5800x3D | 0:00 | 104 | |
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| 2025-12-07 | 🩸 Blood: Refreshed Supply 🩸 | 5K Resolution | Vulkan API | Gameplay | 0:00 | 69 | |
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| 2025-12-05 | [1440p Benchmark] Where Winds Meet - DX.12 | RTX 5070 Ti - R7 5800x3D | DLSS 4, Frame-Gen | 0:00 | 180 | |
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| 2025-12-03 | [4K Benchmark] Doom: The Dark Ages | PATH TRACING | RTX 5070 Ti (OC) / R7 5800x3D | DLSS 4, MFG | 0:00 | 134 | | Doom: The Dark Ages
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| 2025-12-01 | [1440p Benchmark] Doom: The Dark Ages | PATH TRACING | RTX 5070 Ti (OC) / R7 5800x3D | DLSS 4, MFG | 0:00 | 179 | | Doom: The Dark Ages
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| 2025-11-29 | [1440 Benchmark] Doom: The Dark Ages | RTX 5070 Ti (OC) - 5800x3D | DLSS 4, MFG, All Presets | 0:00 | 242 | | Doom: The Dark Ages
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| 2025-11-29 | [1440p Benchmark] Dying Light: The Beast | Ray Tracing | 5070 Ti - 5800x3D| Update 1.4 | DLSS 4, FG | 0:00 | 274 | | Dying Light
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| 2025-11-28 | [1440p Benchmark] Remnant II (UE 5) | RTX 5070 Ti / R7 5800x3D | DLSS 4, FrameGen, (Modded) | 0:00 | 243 | |
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| 2025-11-25 | [1440p Benchmark] Battlefield 6 - Campaign | RTX 5070 Ti(OC) - R7 5800x3D, DLSS 4, MFG, SSAA (4K-5K) | 0:00 | 84 | |
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| 2025-11-24 | [1440p Benchmark ] Star Wars Jedi: Survivor (UE 4) | RTX 5070 Ti R7 5800x3D | DLSS 4, RT, FrameGen | 0:00 | 200 | | Star Wars Jedi: Survivor
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| 2025-11-22 | [5K Benchmark] Star Wars Jedi: Fallen Order (UE 4) | RTX 5070 Ti (OC-ed) - R7 5800x3D | FrameGen | 0:00 | 93 | | Star Wars Jedi: Fallen Order
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| 2025-11-21 | [4K Benchmark ] Alan Wake 2 | RTX 5070 Ti - R7 5800x3D | DLSS 4, Path Tracing, FrameGen | 0:00 | 64 | | Alan Wake 2
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| 2025-11-19 | [ 5K Benchmark ] Aliens: Fireteam Elite ( UE 4) | RTX 5070 Ti - R7 5800x3D | DX.11 - DX.12 | 0:00 | 63 | | Aliens: Fireteam Elite
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| 2025-11-18 | [4K Benchmark ] Black Myth: Wukong (UE 5)| RTX 5070 Ti / R7 5800x3D | DLSS 4, Frame-Gen, Ray Tracing | 0:00 | 101 | | Black Myth: Wukong
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| 2025-11-17 | [4K Benchmark ] God of War Ragnarok | RTX 5070 TI & R7 5800x3D | DLSS 4, All Presets Tested | 0:00 | 99 | | God of War Ragnarök
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| 2025-11-15 | [ 4K Benchmark ] God Of War 2018 | RTX 5070 Ti - R7 5800x3D | DLSS 4, All Presets, Smooth Motion | 0:00 | 156 | | God of War
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| 2025-11-13 | [ 5K Benchmark ] Sacred 2: Fallen Angel ( Remastered ) | RTX 5070 Ti - R7 5800x3D -Low/High Settings | 0:00 | 70 | | Sacred 2: Fallen Angel
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| 2025-11-12 | [ 5K Benchmark ] Alien Isolation | RTX 5070 Ti / R7 5800x3D | Low & High Settings | RTGI (Reshade) | 0:00 | 111 | | Alien: Isolation
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| 2025-11-11 | [1440p Benchmark] Ratchet & Clank:Rift Apart | RTX 5070 Ti - R7 5800x3D | DLSS 4, FSR 3.1, RT, F-Gen | 0:00 | 69 | | Ratchet & Clank: Rift Apart
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| 2025-11-09 | [1440p Benchmark] Control | NorthLight Engine | RTX 5070 Ti / R7 5800x3D | DLSS 4, RT | 0:00 | 55 | |
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| 2025-11-06 | [Benchmark] Resident Evil 7 DX.11 | Super-Sampling to 5K | Max Settings | RTX 5070 Ti / R7 5800x3D | | 0:00 | 40 | | Resident Evil 7
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| 2025-11-05 | [1440p Benchmark] Ninja Gaiden 2 Black | UE 5 | RTX 5070 Ti / R7 5800x3D | DLSS 4, RT, Frame-Gen | 0:00 | 39 | | Ninja Gaiden II
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| 2025-11-03 | [1440p Benchmark] Alan Wake II | Path Tracing + RTX Mega Geometry | 5070 Ti / 5800x3D | DLSS 4, MFG | 0:00 | 82 | | Alan Wake 2
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| 2025-11-01 | Blood Fresh Supply | Classic Horror-FPS | Happy Halloween! 🎃 | 0:00 | 174 | | Blood
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| 2025-10-31 | [1080p Benchmark] Black Myth: Wukong | New Patch | RTX 5070 Ti / R7 5800x3D | DLSS 4, FSR 4, Opti-FG | 0:00 | 145 | | Black Myth: Wukong
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| 2025-10-30 | [Demo] Psycho Dead || UE 5 || 1440p, Max Settings|| RTX 5070 Ti - R7 5800x3D || x2 FG Smooth Motion | 0:00 | 48 | |
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| 2025-10-29 | [4K Benchmark] Ninja Gaiden 4 | RTX 5070 Ti - R7 5800x3D | DLSS 4, All Graphics Presets | 0:00 | 42 | |
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| 2025-10-28 | [4K Benchmark] The Outer Worlds 2 - UE 5 | RTX 5070 Ti - Ryzen 7 5800x3D | DLSS 4, Fr-Gen, FSR 4, RT | 0:00 | 298 | | The Outer Worlds
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| 2025-10-27 | [1440p Benchmark] The Outer Worlds 2 (EA) | UE 5 | RTX 5070 Ti - R7 5800x3D | DLSS 4,FG, FSR4, XeSS | 0:00 | 75 | | The Outer Worlds
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| 2025-10-24 | [4K Benchmark] Tormented Souls II | UE 5| RTX 5070 Ti / R7 5800x3D | DLSS 4, SM x2FG, TSR, TAA | 0:00 | 75 | |
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| 2025-10-23 | [1440p Benchmark ] Vampire The Masquerade Bloodlines 2 | UE 5 | RTX 5070 Ti / R7 5800x3D | DLSS 4 | 0:00 | 90 | | Vampire: The Masquerade - Bloodlines 2
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| 2025-10-21 | [1080p Benchmark] PainKiller RTX Remix ( Path-Tracing) | 5070 Ti / 5800x3D | DLSS 4, M-FG, Ray R | 0:00 | 91 | | Painkiller
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| 2025-10-18 | [4K Benchmark ] Arc Raiders - PLAY TEST | RTX 5070 Ti - R7 5800x3D | UE 5, DLSS 4, Frame-Gen, RT | 0:00 | 161 | |
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| 2025-10-17 | Benchmark, Super-Sampling 5K+ to 8K Resolution | Re 2 Remake | RTX 5070 Ti / R7 5800x3D, RE Engine | 0:00 | 73 | | Resident Evil 2
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| 2025-10-17 | [Demo-Benchmark 4K] Painkiller 2025 ( UE 4 ) | RTX 5070 Ti / R7 5800x3D| All Presets, XeSS and FG | 0:00 | 186 | |
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| 2025-10-16 | [ 4K Benchmark ] Resident Evil 2 - Remake ( RE Engine ) | RTX 5070 Ti - R7 5800x3D| DLSS 4, SSAA-5K+ | 0:00 | 95 | | Resident Evil 2
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| 2025-10-14 | [ Demo ] Heroes of Might and Magic: Olden Era | Gameplay | Part 2 ( 4K ) | 0:00 | 87 | | Heroes of Might & Magic: Olden Era
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| 2025-10-14 | [ Pre-Alpha Demo, Benchmark ] Valor Mortis, UE 5.6 ? 5070 Ti - 5800x3D, DLSS 4 | 4K Epic Settings | 0:00 | 257 | |
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| 2025-10-13 | The Callisto Protocol - Maximum Security - Lost Transmission DLC | Part 4 | | 0:00 | 24 | | The Callisto Protocol
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| 2025-10-12 | [4K Benchmark] S.T.A.L.K.E.R. 2 (Patch 1.6) | RTX 5070 Ti / R7 5800x3D | DLSS 4, Frame-Gen | 0:00 | 230 | | S.T.A.L.K.E.R. 2: Heart of Chernobyl
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| 2025-10-10 | [ Demo ] Heroes of Might and Magic: Olden Era ( Back to that classic style of Heroes Games! ) | 0:00 | 273 | | Heroes of Might & Magic: Olden Era
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| 2025-10-09 | The Callisto Protocol - Maximum Security - Continuing the Story | Part 3 | New Game+ | 0:00 | 27 | | The Callisto Protocol
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| 2025-10-09 | [4K Benchmark] Resident Evil 7 Gold | RTX 5070 Ti / R7 5800x3D | DLSS 4, Ray Tracing, ReFramework | 0:00 | 154 | | Resident Evil 7
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| 2025-10-06 | (4K Livestream) Alien: Rogue Incursion || AWOL Colonial Marine Zula Hendricks & Davis 01 | Part 2 | | 0:00 | 48 | | Alien: Rogue Incursion
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| 2025-10-06 | [4K Livestream ) Alien: Rogue Incursion || AWOL Private First Class Zula Hendricks & Davis One | 0:00 | 55 | | Alien: Rogue Incursion
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| 2025-10-05 | [EA] Path of Exile 2 (0.3.1) Bench & Game ( 1080p Vulkan ) HollowPalm Monk | RTX 5070 Ti R7 5800x3D | 0:00 | 129 | | Path of Exile 2
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| 2025-10-04 | [1080p Benchmark] Alien: Rogue Incursion EE || RTX 5070 Ti/R7 5800x3D || DLSS 4, FG, FSR 4 (OptiS) | 0:00 | 138 | | Alien: Rogue Incursion
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| 2025-10-02 | [1440p Benchmark] Alien: Rogue Incursion EE | RTX 5070 Ti R7 5800x3D | DLSS 4, FrameG, FSR 4 OptiSc | 0:00 | 131 | | Alien: Rogue Incursion
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| 2025-10-01 | [4K Benchmark] Alien: Rogue Incursion EE || RTX 5070 Ti / 5800x3D || DLSS 4, FSR 3.1, Frame-Gen, RT | 0:00 | 142 | | Alien: Rogue Incursion
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| 2025-10-01 | [1080p Benchmark] Cronos: The New Dawn | RTX 5070 Ti / R7 5800x3D | DLAA Ovr, DLSS 4, FSR 4, SS-AA | 0:00 | 96 | |
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| 2025-09-28 | [1080p Benchmark] Silent Hill f | RTX 5070 Ti / 5800x3D | DLAA, DLSS 4, FSR 4 (No 30 FPS Cutscenes ) | 0:00 | 289 | |
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| 2025-09-26 | The Callisto Protocol - Maximum Security - Continuing the Story | FSR 4 | RTX 5070 Ti, 4K Resolution | 0:00 | 50 | | The Callisto Protocol
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| 2025-09-25 | [1440p Benchmark ] EA - Silent Hill f | RTX 5070 Ti / 5800x3D | DLAA, DLSS 4, FSR 4, Optiscaler | 0:00 | 199 | |
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| 2025-09-24 | [4K Benchmark] Silent Hill f - Smooth Motion Frame-Gen - RTX 5070 Ti/ R7 5800x3D | DLAA, DLSS 4 | 0:00 | 146 | |
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| 2025-09-24 | [ 4K Benchmark ] EA Silent Hill f | UE 5 | RTX 5070 Ti / R7 5800x3D | DLSS 4, FSR 4 ( All Settings ) | 0:00 | 116 | |
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| 2025-09-22 | 💥Blasting 💥 Path of Exile 2 - Rise of the Abyssal League - MonK Endgame ( Relax Stream ) | 0:00 | 21 | | Path of Exile 2
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| 2025-09-20 | Dying Light: The Beast | Day One Benchmark ( 4K ) | RTX 5070 Ti / R7 5800x3D | DLSS4, FSR, XeSS, FG | 0:00 | 87 | | Dying Light
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| 2025-09-19 | Dying Light: The Beast | Day One Benchmark (1080p) | RTX 5070 Ti / R7 5800x3D | DLSS4, FSR, FrameGen | 0:00 | 102 | | Dying Light
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| 2025-09-19 | Dying Light: The Beast | Day One Benchmark (1440p) | RTX 5070 Ti / R7 5800x3D | DLSS 4, FSR, XeSS | 0:00 | 597 | | Dying Light
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| 2025-09-18 | [1440p Benchmark] Dying Light 1 - Retouched Update | RTX 5070 Ti / R7 5800x3D | Max Settings - RTGI | 0:00 | 147 | | Dying Light
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| 2025-09-16 | [1440p Benchmark] Dying Light 2 | RTX 5070 Ti / 5800x3D | DLSS, FSR, XeSS, Ray Tracing, FG (no TAA) | 0:00 | 103 | |
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| 2025-09-15 | [4K Benchmark] Dying Light 2 | RTX 5070 Ti / 5800x3D | SMOOTH-Motion FG, DLSS 4, FSR 2, XeSS 2, RT | 0:00 | 69 | | Dying Light 2
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| 2025-09-13 | [1440p Benchmark] Indiana Jones: The Order of Giants || 5070 Ti / 5800x3D || DLSS 4, Path Tracing | 0:00 | 137 | |
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| 2025-09-12 | [ 1440p Benchmark ] Kingdom Come Deliverance II ( Patch 1.4) - 5070 Ti / 5800x3D, DLSS, FSR, XeSS | 0:00 | 182 | | Kingdom Come: Deliverance II
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| 2025-09-09 | [ 4K Benchmark VULKAN ] Path Of Exile 2 EA, Patch 0.3.0 | RTX 5070 Ti / R7 5800x3D | NiS, DLSS, FSR | 0:00 | 52 | |
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| 2025-09-08 | ( 4K Benchmark ) The Callisto Protocol ( UE 4) | RTX 5070 Ti / R7 5800x3D | FSR 2, Ray Tracing | 0:00 | 96 | | The Callisto Protocol
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| 2025-09-06 | ( 4K Benchmark ) Cronos: The New Dawn || RTX 5070 Ti / R7 5800x3D || DLSS 4, FSR 3.1, XeSS 2, MFG | 0:00 | 97 | |
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| 2025-09-05 | ( 1440p Benchmark ) Cronos: The New Dawn || RTX 5070 Ti / R7 5800x3D || DLSS 4, FSR 3.1, XeSS 2, FG | 0:00 | 162 | |
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| 2025-09-04 | [ 4K Benchmark UE 5 ] Hell is Us | RTX 5070 Ti / R7 5800x3D | DLSS 4, FSR 3.1, XeSS 2.0.2 ( 🔴Live ) | 0:00 | 169 | |
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| 2025-09-03 | (1080p Benchmark) Half-Life 2 RTX-Remix Demo || Path Tracing | 5070 Ti / 5800x3D | DLSS 4, Frame-Gen | 0:00 | 180 | | Half-Life 2
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| 2025-09-02 | Half-Life (1998) - Path Traced | 4K Benchmark | 5070 Ti / 5800x3D | DLSS 4 FSR 2.1 | Vulkan | 0:00 | 137 | | Half-Life
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| 2025-09-01 | [ E.A. ] Path of Exile 2 - The Third Edict, Rise of the Abyssal🏹Trying out Ranger🏹 First Time (4K) | 0:00 | 32 | | Path of Exile 2
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| 2025-08-31 | 💥Blasting 💥 Path of Exile 2 - Rise of the Abyssal League - MonK (4K) #2 | 0:00 | 210 | | Path of Exile 2
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| 2025-08-30 | [ Early Access ] Path of Exile 2 - The Third Edict - Rise of the Abyssal League - MonK Gameplay (4K) | 0:00 | 277 | | Path of Exile 2
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| 2025-08-29 | [4K Benchmark] METAL GEAR SOLID Δ: Snake Eater || Uncapped Frames || Smooth Motion || RTX 5070 Ti | 0:00 | 88 | |
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| 2025-08-27 | [1440p Benchmark] METAL GEAR SOLID Δ: Snake Eater || Uncapped Frames || Smooth Motion || RTX 5070 Ti | 42:39 | 66 | |
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| 2025-08-27 | [1440p Benchmark] METAL GEAR SOLID Δ: Snake Eater | Uncapped FPS | 5070 Ti / 5800x3D, DLSS4, FSR 3.1 | 0:00 | 0 | |
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| 2025-08-27 | [ 4K Benchmark, Live] Dead Space Remake || RTX 5070 Ti / R7 5800x3D | DLSS 4, FSR 2, Smooth Motion | 0:00 | 46 | | Dead Space
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| 2025-08-24 | [ Benchmark ] Quake II RTX | Super Sampling ( 5K ) - Smooth Motion ( FG ) | RTX 5070 Ti, R7 5800x 3D | 0:00 | 157 | | Quake II
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| 2025-08-24 | [ 4K ] S.T.A.L.K.E.R G.A.M.M.A + Project S.U.N.R.I.S.E || Learning the basic mechanics || Loners #2 | 0:00 | 38 | |
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| 2025-08-23 | [ 4K Bench ] Quake II - RTX (1.8.0 ) | RTX 5070 Ti / R7 5800x3D | Native, Upscaling, Super-Sampling | 0:00 | 90 | | Quake II
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| 2025-08-22 | [ 4K Benchmark ] Quake - Path Traced | RTX 5070 Ti / R7 5800x3D | Native, DLSS 4, FSR 2.0 | 0:00 | 155 | | Quake
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| 2025-08-21 | 👻 Ghost of Tsushima: Director's Cut 👻⚔️Story of Jin Sakai ⚔️ First Time Playthrough #3 ( 4K Live ) | 0:00 | 24 | | Ghost of Tsushima
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| 2025-08-21 | [1440p Benchmark] PainKiller RTX Remix ( Path-Tracing) | 5070 Ti / 5800x3D | DLSS 4, M-FG, Ray R | 0:00 | 152 | | Painkiller
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| 2025-08-19 | [ 4K ] S.T.A.L.K.E.R G.A.M.M.A + Project S.U.N.R.I.S.E || Learning the basic mechanics || Loners #1 | 0:00 | 106 | |
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| 2025-08-18 | [1440p Benchmark] Deadzone: Rogue || RTX 5070 Ti / R7 5800x3D || UE 5 || DLSS 4, Frame-Gen, Lumen,RT | 0:00 | 132 | | Deadzone: Rogue
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| 2025-08-15 | [1440p Benchmark] Senua's Saga: Hellblade II ENHANCED / RTX 5070 Ti / R7 5800x3D Unreal Engine 5 | 0:00 | 90 | | Senua's Saga: Hellblade II
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| 2025-08-15 | [1440p Benchmark] Echoes of the End || RTX 5070 TI / 5800x3D || UE5 || DLSS 4, FSR 3.1, FSR FrameGen | 0:00 | 39 | |
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| 2025-08-13 | [1440p Benchmark] Echoes of the End || RTX 5070 TI / 5800x3D || UE5 || DLSS 4, FSR 3.1, FSR FrameGen | 0:00 | 131 | |
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| 2025-08-13 | [4K Live Stream] Aliens: FireTeam Elite, Campaign [ S O L O ] || Story Playthrough || #3 | 0:00 | 18 | | Aliens: Fireteam Elite
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| 2025-08-12 | [1440p Benchmark] Commandos: Origins || RTX 5070 Ti / R7 5800x3D || DLSS 4, FSR 3.1, Super-Sampling | 0:00 | 74 | |
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| 2025-08-12 | [4K Live Stream] Aliens: FireTeam Elite, Campaign [ S O L O ] || Story Playthrough || #2 | 0:00 | 55 | | Aliens: Fireteam Elite
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| 2025-08-09 | [4K Live Stream] Aliens: FireTeam Elite, Campaign [ S O L O ] || Story Playthrough || #1 | 0:00 | 139 | | Aliens: Fireteam Elite
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| 2025-08-08 | [4K Livestream ] Aliens Dark Descent, Nightmare Difficulty #15 (EndGame) | 0:00 | 92 | | Aliens: Dark Descent
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| 2025-08-07 | [4K Livestream] The Last of Us Part 1 *Benchmark* || 5070 Ti / 5800x3D || DLSS 4, FSR 3.1, SSAA | 0:00 | 32 | | The Last of Us Part I
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| 2025-08-06 | [4K Livestream ] Aliens Dark Descent, Nightmare Difficulty #14 | 0:00 | 110 | | Aliens: Dark Descent
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| 2025-08-05 | [1440p Ultimate Benchmark] Titan Quest II * 5070 Ti / 5800x3D * DLSS, FSR , XeSS, FG, Super-Sampling | 0:00 | 49 | | Titan Quest
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| 2025-08-04 | [4K Benchmark ] Titan Quest II (Early Access) 5070 Ti / 5800x3D | UE 5 | DLSS 4, FSR 3.1, FRame-Gen | 0:00 | 104 | | Titan Quest
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