BenJMan

BenJMan

Views:
54,246
Subscribers:
158
Videos:
120
Duration:
4:17:07
United States
United States

BenJMan is an American YouTube content creator with 158 subscribers, publishing 120 videos which altogether total roughly 54.25 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UC8HaEa4Vd7qd8GQsAUtXKoA





Top 100 Most Controversial Videos by BenJMan


Video TitleRatingCategoryGame
1.Samurai Shodown V Special - Juggle Combos8Samurai Shodown V
2.Samsho V Special - Midscreen Blocked Issen Punishes3
3.Samurai Shodown V Special - Punish Fatality12Samurai Shodown V
4.Venom vs Answer wakeup parry - PQV dash S stinger corner oki0Guilty Gear Xrd
5.2h CH non trade anti air0
6.Answer - S3D starter In corner on mids (251 DMG), works on all mids but Slayer0Guilty Gear Xrd
7.Answer- deep but spaced jH into 6K for punishes0Skullgirls
8.Answer- ch s6D 20Skullgirls
9.Answer- another s1d ender example0Skullgirls
10.answer 2H trade combo0Skullgirls
11.burst safe jd super0Skullgirls
12.Answer Specific Gamma Combo0Guilty Gear Xrd
13.Answer- s1d example combo0Skullgirls
14.Answer -optimal cmd grab RRC vs Pot and Kum1Guilty Gear -STRIVE-
15.Raven Specific 3-Way Mixup Setup0Guilty Gear Xrd
16.Corner 2H starter combo options - no jump install0Skullgirls
17.answer 5H vs raven 2H long range0Dragon Ball FighterZ
18.Answer- ch s6d corner pressure0Skullgirls
19.Answer- burst punish0Skullgirls
20.Corner 72 RISC Genrouzan optimal combos1Dragon Ball FighterZ
21.max DMG double low scroll 6H starter vs pot 2311Dragon Ball FighterZ
22.Answer - more delay sk whiff examples (spacing and height adjustment filler)1Guilty Gear -STRIVE-
23.Chipp- jK(1) double jump jS air alpha corner conversion1Guilty Gear Xrd
24.Alpha Uncling Alpha - Meaty Fast Shuriken "Safejump"1Guilty Gear Xrd
25.Chipp vs Answer SD IB punish1Guilty Gear Xrd
26.Chipp - Left/right safejump from 5H - IAD - j.K(2) j.D combos1Guilty Gear Xrd
27.reliable confirm2Skullgirls
28.Answer- Optimal Corner 6K starter combo vs Pot1Guilty Gear Xrd
29.Answer- default s3D combo vs lights2Skullgirls
30.Answer- spaced out launcher/scroll combo1Elsword
31.Answer scroll BnB's - double k scroll sd into slight delay sd (alternative to microdash 6K)1Skullgirls
32.IAD FDC j.S1Guilty Gear Xrd
33.Potemkin/Bedman specific Gamma Combo1Guilty Gear Xrd
34.Sameside superjump oki that sideswaps1Dragon Ball FighterZ
35.Guilty Gear Xrd Crossup FD Vacuum Effect1Guilty Gear Xrd
36.Chipp Oki - Situational air hit ground Alpha KD into left/right with j.2k1Guilty Gear Xrd
37.Answer - Optimal (?) corner 2D clone summon combo on Pot2Skullgirls
38.answer cs(2) 6k burst safe point3Skullgirls
39.Answer- basic burst safe ground string2Skullgirls
40.s3d corner lights optimal damage3Skullgirls
41.Confirm from s6D2Skullgirls
42.s3d corner lights 2 scroll3Elsword
43.Answer - corner CH Clone Summon optimization vs midweights and heavyweights2Guilty Gear Xrd
44.GGXRD REV 2 Answer vs Sin safe backdash OS3Guilty Gear Xrd
45.Answer- very character + resource + spacing specific corner combo from 2D2Guilty Gear Xrd
46.GGXrd Whiff Cancel Crossup Autocorrecting2Guilty Gear Xrd
47.Answer- Optimal 4 scroll 6H starter (works on BE and all mids but AN RA ZA FA)2Dragon Ball FighterZ
48.Alpha blade going through gunflame2Skullgirls
49.Answer s1d ender combo example2Skullgirls
50.Teleport airdash safejump from 2D2Skullgirls
51.optimal 2d clone with 1 low scroll vs chipp 278 dmg2Skullgirls
52.Chipp - Nearly 100% burst safe combo (gamma blade)2Guilty Gear Xrd
53.Corner Beta RRC 6H Alpha ender2Let's PlayGuilty Gear Xrd
54.IAD ryu yanagi shortcut2Guilty Gear Xrd
55.Answer - optimal 6K corner Bedman2Guilty Gear Xrd
56.CH 6H on lights- K scroll variant (difficult)2Grand Chase
57.Effect of IB and proximity on momentum of dashing normal into 22S2Momentum
58.Answer- burst safe point and punish3Skullgirls
59.corner double k scroll bnb into air super ender for max damage + okizeme2BlazBlue: Central Fiction
60.Answer- s3D BnB on non lights4Guilty Gear Xrd
61.Answer - Optimal 6K corner combo Haehyun2Guilty Gear Xrd
62.Chipp vs lightweights 6H Alpha ender3Let's PlayGuilty Gear Xrd
63.Answer raw corner 5D combo on lights and some mids5Skullgirls
64.CH punish 5H example4Guilty Gear -STRIVE-
65.5h CH confirm3Skullgirls
66.Answer - tk h scroll left/right safejump wip4Skullgirls
67.Chipp Goofy Genyouzan Reset Stuff3Guilty Gear Xrd
68.Answer- midweights (some) Corner P scroll combo optimization example4Skullgirls
69.Answer vs lights - corner CH clone optimization examples4Skullgirls
70.Alpha cling uncling alpha into H tele Oki, demystified3Let's PlayGuilty Gear Xrd
71.Answer- Reversal Counter to Sin Voltic Deign Setup3Skullgirls
72.executing the previous potemkin combo with increased gravity3Skullgirls
73.Answer - corner 5H into airstring link Ground Firesale combo5Guilty Gear Xrd
74.Answer- optimal double low scroll s6D launcher works on some mids + BE, but not on AN RA FA ZA3Skullgirls
75.answer ch 6h all chars midscreen3BlazBlue: Central Fiction
76.CH s3d starter on most characters3Skullgirls
77.Chipp meaty 2k loses cleanly to Answer 4H mash3Guilty Gear Xrd
78.Answer - left/right mixup + OS to beat (some) Azami followups5Skullgirls
79.CH 6H into buffered sD confirm3Guilty Gear -STRIVE-
80.Answer stand confirm 6K optimal filler on mids and heavies - lightly scaled only3Skullgirls
81.Chipp - Soft Left/Right Safejump from ground throw3Guilty Gear Xrd
82.Difficult max damage CH 6H confirm from K scroll oki3BlazBlue: Central Fiction
83.Chipp- Some safejump examples from meaty crossup j.D (#3 of three-way mixup)3Guilty Gear Xrd
84.Answer- optimal CMD grab RRC combo on some mids4Skullgirls
85.Superserious (AN) vs BenJMan (CH) 9/3/204Guilty Gear Xrd
86.Anwer - sjiad combo super ender4Skullgirls
87.CH 2H variation on answer and faust4Guilty Gear XX
88.swag combo lul4Guilty Gear -STRIVE-
89.Answer- optimal cmd grab RRC corner combo on lights + some mids7Guilty Gear Xrd
90.Answer vs Venom 2k c.S(2) S Carcass Raid punish4Guilty Gear Xrd
91.Safejump wallcling dashdown j.H oki vs Sol using j.K(1) j.D Alpha ender4Let's PlayGuilty Gear Xrd
92.optimal s3d corner pot4Skullgirls
93.Answer vs Pot corner 6K optimization (238 DMG)4Guilty Gear Xrd
94.Answer - optimal corner 6K launcher on lights5Skullgirls
95.BenJMan (AS) vs zow (JO) 5/28/218Guilty Gear Xrd
96.Axl basic safejump -- midscreen j.S safejump from Rensen Ender7Guilty Gear Xrd
97.Answer- Optimal corner raw 5D combo on mids + Bedman - does not work on faust, zato, answer, JO, LE,5Guilty Gear Xrd
98.Three way mixup from low air alpha blade/ high wall alpha blade KD5Let's PlayGuilty Gear Xrd
99.Answer - spacing adjusted s3d starter midscreen vs lights8Skullgirls
100.CH 6H sideswap combo on mids and heavies (very hard on mids + somewhat easier variation)5Grand Chase