[15] Area Effect Spells and Mob Loot - Unity3d C# Defense Game - WIP

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Published on ● Video Link: https://www.youtube.com/watch?v=8dAeaYna54k



Roblox
Game:
Roblox (2006)
Duration: 3:02
892 views
0


The early beginnings of a simple defend the base type game where the player must defend his wall from the advancing hordes of enemies by using custom magic spells attacks designed by the player! Make your own combinations and see what works best for you! ;)
At least thats the plan eventually :)

The main mechanic for this game will be the ability to custom make your own weapons/spells via a simple checkbox type system and drag the finished product into your player object so you can use it.

* 10% chance that mobs drop mana spheres... will be tweaked and able to upgrade later.
* Area Effect trait added to the fireball spell, can be applied to all spells for extra mana cost in finished version.

Playing around a lot more with the excellent addon NGUI for Unity3d

Keep in mind this is a super early work in progress.
graphics and sounds and gameplay will be finetuned and improved upon! :)







Tags:
Unity (Software)
C# (Programming Language)
Game
Level
tastygraph
indie
game development
game design



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