[16] loot magnet and randomized spawn locations - Unity3d C# Defense Game - WIP

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Published on ● Video Link: https://www.youtube.com/watch?v=3QptXveEclw



Roblox
Game:
Roblox (2006)
Duration: 4:20
559 views
0


The early beginnings of a simple defend the base type game where the player must defend his wall from the advancing hordes of enemies by using custom magic spells attacks designed by the player! Make your own combinations and see what works best for you! ;)
At least thats the plan eventually :)

The main mechanic for this game will be the ability to custom make your own weapons/spells via a simple checkbox type system and drag the finished product into your player object so you can use it.

* mana spheres now give back mana and float towards the player when he gets close enough.
* mobs can spawn in different locations at the edges of the screen.

Playing around a lot more with the excellent addon NGUI for Unity3d

Keep in mind this is a super early work in progress.
graphics and sounds and gameplay will be finetuned and improved upon! :)







Tags:
C# (Programming Language)
Unity (Software)
game
game development
game design
unity3d
programming
tastygraph
indie
shooter
magic



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