#104 TINY TOONS: BUSTER BUSTS LOOSE - FULL PLAYTHROUGH (Normal Mode) - Beating My Snes Games
Here is my Full playthrough of Tiny Toons done, as always, using original hardware on a Super Nintendo.
Follow me on instagram @CabinSNES_fever to join me live or via my reviews and uploads to witness me take down all the games currently in my SNES colleciton, following on from having already beaten all 234 licenced UK releases for the NES. I only use original carts, no cheats & no save states.
REVIEW:
-Another title I've already conquered in 8-bit on the NES, however, this time its 16-bit sibling is a very different game altogether!
It's fair to say the NES Tiny Toons looked impressive enough, but this time Konami deliver a real masterpiece. It really is one of the most attractive games in the library, combining an artstyle true to the cartoons routes with colourful eye catching charm, unique to the system. Unfortunately the same trademark stamp of Konami quality cannot be extended to the rest of the game, at least not to my stamp of approval!
I probably wont make many friends by saying this but I just dont particularly like this game. Beyond the master stroke in atheistics, the gameplay tries hard to stand apart from similar games of its ilk via creative level design, especially that of the runaway Wild West Train and Football touchdown stage(That takes some lives to master!), however to me, the price of such creativity leaves the gameplay never quite sure on what it wants to be, is this a platformer or a collection of mini-games? Both I guess, tho neither is especially fleshed out, leaving platforming sections often rather bland and some other sections kinda gimmicky.
Let's also mention the difficulty, which tho once you've played a little becomes incredibly easy (not a complaint given its audience) a sole reliance on an endless sea of beginner traps to provide challenge, begins to get tiresome very quickly, especially when you realise continues are limited and checkpoints can be quite unforgiving.
The basic mechanics of gameplay are also kind of unsatisfying too, with the strange somersault kick feeling cumbersome & more awkward to use than usual for a Konami game. I wasnt especially impressed with the Run mechanic either.
Perhaps the biggest hurdle was simply that I think I prefer the NES game! A more simple platformer it maybe, but at least it knows what it is and the offer of further playable Toons breathes far more replay value than this Snes version has.
Some may find this review kinda harsh, but for me there's far better cute platformers out there, just not as good looking perhaps?