
12 Is Better Than 6 Let's Play Part 19 - Enemy Spam and Lousy Starting Situations
I think the game was artificially difficult here, as the enemy AI and characteristics didn't change at all. They operate the same way they always have. Enemies swarm towards you, and if they spot you, will attack you relentlessly. Their weapons are the same, and none of them have any armor or defenses at work. However, they've just crammed more enemies into these areas, which adds the complicating factor of trying to swap to a new gun as you run low on ammo. I was glad to be getting near the end of the game by this point.
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