248k mod: good beacons, good mod
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Published on ● Video Link: https://www.youtube.com/watch?v=iz3146vQNTk
Factorio's 248k mod has good puzzle design in the three new beacons.
I like how "optimal" beacon placement in 248k changes for each new tier of beacon, that none of these are vanilla Factorio standard beacon patterns, and the industrial go-to of "build more!" doesn't work when there's a hard cap.
These beacons feel like new puzzles to solve, with tools already understood, in a way that's not just new recipes of inputs & byproducts. That's good mod design.
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