248k x10 - Episode 66 - Introduction to endgame
Factorio 248k mod, 10x multiplier - E66 - Introduction to endgame
It feels like a new chapter. New awful train grid, new build depots, a new & final tier of beacon. Base goes from feeling balanced enough to needing more of every resource, especially the inevitable red chips.
I find shores in both directions with what might be the last combat. Convenient, since there's a lot of building & researching & manufacturing to do. Star Engine looks just the first major check.
248k mod: https://mods.factorio.com/mod/248k
FNEI: https://mods.factorio.com/mod/FNEI
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