3D Ray Casting Engine: #1 (Global Game Jam 2022) - Ray Marching

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Published on ● Video Link: https://www.youtube.com/watch?v=zjswXUTMP2o



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2022.01.29: First video of simple ray casting engine I am making for the Global Gam Jam 2022. Showcases:

- basic 2D level layout
- ray casts that hit walls, that is similar to ray marching, so it's not too accurate
- colors of walls are the colors of the blocks that define the level
- player motion with gamepad, keys, mouse
- acceleration in player motion to make it somewhat smooth
- no acceleration in mouse

My playlists:
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- Voxel: https://youtu.be/watch?v=XCVWEuhCCDM&list=PLjnbT4UISq0bQF1g85tE9jTrKfEtdRYlY
- Road: https://youtu.be/watch?v=ck5ALX11YU4&list=PLjnbT4UISq0bnfd1RC3M4PgTgkmhlkikV
- Ray Casting 3D: https://youtu.be/watch?v=zjswXUTMP2o&list=PLjnbT4UISq0YcFtRFjFQqK0g6ONNCtrvY
- Side-Scroll Shmup: https://youtu.be/watch?v=fF4X8zN-Raw&list=PLjnbT4UISq0Y_7IAN_zUzxgZnfhXxo_0Q
- MonoGame Tutorial: https://youtube.com/watch?v=WW1dJnfXWb0&list=PLjnbT4UISq0adw__Y9B2eXA0LL35TyORU

My websites:
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- my GitHub: https://github.com/JDoucette
- my company: http://xona.com
- my Blog: http://thefirstpixel.com







Tags:
gamedev
monogame
indie
development
graphics
engine
xona
firstpixel
pixel
pixelart
retro
coding