(60fps) 3rd Strike Dreamcast #18 - I turned off EX Moves & Parries : P

(60fps) 3rd Strike Dreamcast #18 - I turned off EX Moves & Parries : P

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Published on ● Video Link: https://www.youtube.com/watch?v=51CaPxP8oQo



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Was having extra photosensitivity recently, so I turned off EX moves and parries in the game's SYSTEM DIRECTION menu to reduce graphical flashing FX. : P

One day I'll have this streamlined down to Street Fighter III: Champion Edition! (Let's see could still turn off dashes, super jumps, quick rises, and air blocking. But those don't make flashes so I guess I can leave them for now. ; )

Anyway here I am with custom character/stage match-ups, unlocked character colors, and custom gameplay rules in the VS CPU mode of the Dreamcast version of Street Fighter III: 3rd Strike!

0:53 - Elena vs Sean
5:30 - Q vs Chun-Li
10:56 - Makoto vs Urien
15:30 - Ibuki vs Oro

Was having some trouble with my VGA splitter--the red channel would fade out from time to time. It's a cheap thing that's USB-powered; was having this fading reds problem with it plugged into my power strip and into a USB port on my (wall-plugged) laptop, so at 10:00 here I switched it to the fast-charge port on my laptop in the hopes that would help. And it seemed to...

Recorded 8/25/19 w/ Dreamcast, 3rd Strike in 240p mode, Kuro VGA box, OSSC, Framemeister, Elgato HD60




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Tags:
60fps
60 fps
1080p
street fighter iii 3rd strike
3rd strike
dreamcast
dc
3rd strike dreamcast
gameplay
vs cpu
custom
colors
unlocked
kuro
vga
ossc
open source scan converter
ben chamberlain
xrgb mini
framemeister
elgato
game capture hd60
street fighter series
street fighter iii series
sf3
elena
q sf
makoto
ibuki
240p



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