
(60fps) 3rd Strike Dreamcast #18 - I turned off EX Moves & Parries : P
Was having extra photosensitivity recently, so I turned off EX moves and parries in the game's SYSTEM DIRECTION menu to reduce graphical flashing FX. : P
One day I'll have this streamlined down to Street Fighter III: Champion Edition! (Let's see could still turn off dashes, super jumps, quick rises, and air blocking. But those don't make flashes so I guess I can leave them for now. ; )
Anyway here I am with custom character/stage match-ups, unlocked character colors, and custom gameplay rules in the VS CPU mode of the Dreamcast version of Street Fighter III: 3rd Strike!
0:53 - Elena vs Sean
5:30 - Q vs Chun-Li
10:56 - Makoto vs Urien
15:30 - Ibuki vs Oro
Was having some trouble with my VGA splitter--the red channel would fade out from time to time. It's a cheap thing that's USB-powered; was having this fading reds problem with it plugged into my power strip and into a USB port on my (wall-plugged) laptop, so at 10:00 here I switched it to the fast-charge port on my laptop in the hopes that would help. And it seemed to...
Recorded 8/25/19 w/ Dreamcast, 3rd Strike in 240p mode, Kuro VGA box, OSSC, Framemeister, Elgato HD60
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