A Broken Record | The Edge of Time | Part 57
You might notice things being broken. In my paranormally brilliant punctual timing, I've decided to restarted the playthrough and got to the new maps just moments before the release of 1.8 (Salamander). Not having the patience to restart again, I went and tried to cleverly trick the engine into letting me load the save of my previous version's run. It's imperfect and probably voids the run as proper, but I'm quite legitimately tired of running the exact same maps again and again, especially in this difficulty. Might end up skipping EP1 and 2 altogether once EP3 (or so on) fully finishes, since EPs 1 and 2 has had their maps 100% complete, my scores and equipment be cursed to oblivion.
Anyways. Another reset in the timeline. With it comes a tiny something to make it slightly different. You'll know it when you see it. My playing skills are still the exact same though, a pot of terribleness spiced with self loathing and occasional pints of brilliance.
Mods Used:
The Edge of Time: https://forum.zdoom.org/viewtopic.php?f=19&t=58704
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
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