Hideous Destructor | Lost Civilization | No Failure Runs | Part 6
River Valley. Boy, this one was a doozy. An hour and thirty three minutes to finish. It's a 4 parter. That's how long this took to finish. Goodness gracious me.
The more I push, the more I feel this mapset pushing back. Enemy encounters start to mix between cruel ambushes and teleporting mass troops. Maps stretching and taking so much time to finish that by the end of it, I feel extraordinarily exhausted. Throwing more than three archviles at you at once the moment you hit the hour mark. Cyberdemons and thunderbustin' arachnotrons clumped up in the same place. All the sort of thing that would be peach easy for a vanilla player, but something that'd fit the final level sort of challenges for one running a mod this complicated with a ruleset so arbitrary (the whole thing about NFRs being "no midlevel saves", one shot clear for each autosave).
Nevertheless, I conquered it. Another nearly two hours long map to add to the tally. Eat sand, Lost Civ.
Mods Used:
Lost Civilization: https://www.doomworld.com/forum/topic/105215-lost-civilization-22-map-fun-and-nonlinear-megawad-now-with-download-link/
SBrightmaps: https://forum.zdoom.org/viewtopic.php?f=46&t=29792&start=30
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Personal DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=43&t=52851
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
WildWeasel's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
ZFootsteps: https://forum.zdoom.org/viewtopic.php?f=105&t=60401
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641
Potetobloke's HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=60179
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