A Game in Parallel - Dark Savior Review
Dark Savior makes use of something the developers call a “Parallel Narrative” system. This system allowed the developers to add trigger events within the game that fundamentally alter the narrative of the game going forward. For a Saturn exclusive game released in 1996, this is an extremely impressive inclusion, especially considering all of the other content within Dark Savior. But - as impressive as it is - has the Parallel Narrative system been deployed to add depth to an already interesting story, or does Dark Savior merely coast upon its innovation, offering little reason to engage with the branching events beyond the fact that they are branching?
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Introduction: (0:00)
Dark Savior Overview: (1:36)
Presentation: (4:14)
Camera Perspective & Gameplay: (6:35)
Narrative & Translation: (8:26)
Parallels: (15:49)
Conclusion: (19:54)
Teaser: (21:16)