Mining For Gems Before They Form - Rock of Ages 1 & 2 Review
Video game developers expend a lot of energy trying to lift their games toward being something more. Whether they strive to offer players deep and interesting choices, or a multitude of ways to play their game, or for their players to meaningfully connect with the story and characters, a lot of time and effort will be spent. But what if they didn’t? What if a developer found a solid and enjoyable concept and rolled with it, just to see what happened? And what if the concept that the developer found was the phrase “roll with it”?
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Introduction: (0:00)
Gameplay Overview: (1:12)
Theming: (3:00)
Tower Defence: (5:15)
Rock of Ages 2: (7:30)
Boss Encounters: (9:24)
Conclusion: (14:29)
Dark Savior: (15:17)