Armed Police Batrider

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The year 2019 AD. An artificial island floating 2 km south of Manhattan island called "Zenovia".

Fifteen years ago, the island was built as a hardship measure by the Government, as a response to the increase in the crime rate due to artificial denseness. GiganTech Cybertron (GC company), which had been rapidly growing then, started building a large-scale facility in the city. People fleeing from Manhattan Island moved one after another. It brought about a "New New York" boom.

However, as time goes by, the problems of location conditions and the ownership of the islands surfaced. Contrary to the original speculation, the crime rate skyrocketed. Furthermore, the island's body started expanding into the main island, and in time the whole island became a massive slum. And in a few years the island, with GC's building standing in it's center, continued to rapidly grow into a distorted vision. It was like a nightmare. The island started housing many wanted criminals and cyborg surgery was done in secrecy. The change was not limited to the inside of the island, and more violent crimes than ever happened to "old" New York.

Frustrated, the Government decided on a drastic measure, to create an external organization to the police force comprised of convicted criminals, in exchange for their freedom. "Police officers supposed to not exist". Zero Cops. It was decided to let them crack down on violent crime and illegal activities at the Government's behest. They're controlled by a "chip" embedded on their temples, breaking free after reaching a degree of contribution. However, in the case of non-compliance, a current will flow directly into their brain, causing immediate death.

Their mission is to invade Zenovia as teams of three. While suppressing violent crimes, they must both collect evidence that GC has full control of the island, is performing cybernetic surgery experiments and practical testing of newly developed weapons, and destroy GC for good.

Upon beginning the game the player can select between four courses: Training (only 3 stages, auto-bomb activated), Normal (5 stages), Advance (plays through all 7 stages) and Special (a Boss Rush mode). Unique to Batrider is that instead of choosing only one ship, the player can pick a team of three ships, with each of them acting as one of its lives. After choosing the course the player can choose between playing with one of three fixed teams (upon beating the game the player watches the team's ending), pick each individual ship of the team (upon beating the game the player watches each of the chosen ships individual endings), pick the ships randomly or picking only a single ship.

Armed Police Batrider plays much like Battle Garegga, with a few changes and additions. It uses the same power up system, but ditches the option formations of Garegga for a simpler option system, with each ship getting equipped with two options which power up when picking additional option items. In addition to the regular shot the ships now have a charged shot: when not shooting the ship will charge power, creating a energy beam in front of the ship which can hit enemies upon contact, and when the player presses the fire button after fully charging power the options will lock in place, launching a continuous stream of fire. The rank system also returns, though instead of starting at the lowest level it starts at the highest. In addition to dying, rank can now be lowered by grazing enemy bullets (the player has to touch enemy bullets with the ship's sprite without hitting the ship's hitbox).

Initially the player has the choice between nine ships divided into one of the three teams (Police, Psychic and Criminal), but by inputting a code at the title screen or activating a DIP Switch in the machine the player can enable the guest ships from Battle Garegga and Sorcer Striker. The four Garegga ships play much like they did before, even having access to the option formations by pressing the third button. The Sorcer Striker ships, on the other hand, come equipped with one of the option types from their game.

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