[Armored Core 6] Arena Analysis Delta mirror matches
The NG++ arena fights that are re-locked once we complete the 3rd ending. Attempting another 3rd ending playthrough will re-unlock these simultaneously after concluding chapter 2.
00:00 - Delta-1 | STEEL HAZE ORTUS
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The AI is pretty tricky, but the opening clash is consistent. Somewhere in the middle I got deceived into punishing its charged melee only to eat some kinetic missiles in return.
So many runs died in an attempt to get a clean body bump finish, somehow got an odd looking one here instead. At least it's funny so I won't complain.
It seems that the Laser Slicer's charged attack cannot get interrupted, at least not with another charged Laser Slicer anyway. More tests needed.
01:21 - Delta-2 | HAL 826
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This fella's retaliatory response is its charged WLT blade. Since it responds to our charged charged WLT blade, it is executed a few frames slower.
An explanation as to why ours win out over the opponent's, similar to the simultaneous pile bunker situation with NIGHTFALL in the previous video.
02:47 - Delta-3 | ECHO
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This one has a tendency to follow up a Moonlight with charged plasma rifle. Otherwise pretty standard AC affair.
If the intention for this arena is to discomfort the players, then it succeeded. As the less I see of this arena, the better.
Recorded on a PS4, patch 1.06.01.
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