[Armored Core 6] Preset AC vs Missions | Ch.5 Pt.2
Somewhat of a challenge run, but mostly for fun. Missions are ordered according to the mission replay screen.
00:00 - Eliminate "Cinder" Carla | STEEL HAZE
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Another 1v3, so STEEL HAZE is up again. Apart from some mistakes against Carla, things went pretty smoothly.
06:25 - Destroy the Drive Block | HEAD BRINGER
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While planning for this project, ARQUEBUS BALTEUS proved to be quite a wall against a lot of the presets. I ended up on HEAD BRINGER due to it being consistent against both its shielded phase and vulnerable phase.
It's not flashy, but it gets the job done.
14:42 - Bring Down the Xylem | SHINOBI
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The HMMR seems like a good melee counter to Walter's charged blade, but the interactions that I got in this encounter put that thought into question.
Decided to keep this attempt as it has some nice moments.
My personal rules are...
+ Only preset ACs (including publicly available demo ACs).
+ All preset ACs must be used at least once and at most twice.
+ Do not choose an AC that appears in the mission.
+ No purging.
+ Allow checkpoint retry after a resupply.
+ Ignore mission ranking and embrace the chaos.
AC choice largely influenced by personal preference, of course.
Recorded on a PS4, patch 1.06.01.
Playlist: https://www.youtube.com/playlist?list=PLETfl8rS5JIytNd_5Z-ZvbdNRrFreM0iL
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