[Armored Core 6] Preset AC vs Missions | Ch.3 Pt.1

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Published on ● Video Link: https://www.youtube.com/watch?v=WTTF5y8_O6U



Duration: 19:36
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Somewhat of a challenge run, but mostly for fun. Missions are ordered according to the mission replay screen.


00:00 - Steal the Survey Data | TSUBASA
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Freeing TSUBASA from its boxed arena and out into open space. It's a fun AC to fly around with.


06:11 - Attack the Refueling Base | MILK TOOTH
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Adding fire to the fuel, with a slow AC in a physically long mission.


12:17 - Eliminate V.VII | 2LEGS AC
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Swinburne's projectiles have long cooldown, so we pretty much has to only watch out for his melee.

Rokumonsen on the other hand has a habit of using the charged HMMR, which leaves him open for melee punish. Unfortunately we have no control over when he does it.


17:04 - Tunnel Sabotage | LOADER 4
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I did not pre-order the game and thus do not have the TENDERFOOT preset. So LOADER 4 is taking its place in a not so demanding mission.


My personal rules are...
+ Only preset ACs (including publicly available demo ACs).
+ All preset ACs must be used at least once and at most twice.
+ Do not choose an AC that appears in the mission.
+ No purging.
+ Allow checkpoint retry after a resupply.
+ Ignore mission ranking and embrace the chaos.

AC choice largely influenced by personal preference, of course.
Recorded on a PS4, patch 1.06.01.

Playlist: https://www.youtube.com/playlist?list=PLETfl8rS5JIytNd_5Z-ZvbdNRrFreM0iL







Tags:
armored core vi
acvi
ac6
fires of rubicon
mission
pve
ps4
preset
build
guide
rank
s rank
s-rank
boss
npc
loader 4
tsubasa
milk tooth
2legs
chapter 3



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