Army of Two: the 40th Day - retry glitch in Chapter 3
More retry glitch effects, this time from Chapter 3. To see how this glitch is started, see the "retry glitch in Chapter 1" video.
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(Not on the video: Chapter 3-1 seemed to work like normal.)
0:00 - Chapter 3-2. Enemies don't spawn. You can see a cutscene that is devoid of actors as well. Enemies spawn like normal just a little further in the level.
0:46 - Chapter 3-3. There's supposed to be a dialogue followed by an ambush in this area. But due to the glitch, all of that has been cancelled, so you're just stuck in the area with nothing to do.
1:05 - The background "fog" is also absent, allowing you to see the backgrounds clearly in all their low-poly glory.
(Not on the video: Chapter 3-4 seemed to work like normal.)
1:24 - Chapter 3-5. Enemies don't spawn. While this skips a lot of enemies, it probably won't help in a speedrun if you can just run past all of the enemies anyway. Maybe on harder difficulties?
1:55 - Chapter 3-6. The console that leads to next area didn't work, and I assume it's because of doing the glitch.
2:18 - Chapter 3-7. Enemies don't spawn. In addition, there is a hole in the wall behind you that you can fall through.
2:40 - if you fall out of bounds solo, instead of getting a game over you are usually left suspended in air indefinitely, as shown here.
3:14 - Chapter 3-8. Enemies don't spawn. Unfortunately, you need the boss to spawn in order to defeat him to open up the path to next area.
(Not on the vid: the rest of the checkpoints in this Chapter seemed to work like normal.)