ARRP 2012 - Drakefire Chasm (Last)
I think you'd be quite surprised to see how much strategy there is to this game. On the surface it's quite simple: eat corpses to level up, each level you get a new ability. But even besides the abilities to get (since there's no way to get them all) there's also the matter of leveling itself: depending on which corpses you eat, one of your stats becomes boosted. In this way you can specialize greatly and super-charge the attacks you prefer, or round out the character for a more balanced approach. It's a lot to think about as you work your way through the ever-challenging lineup of PC-like enemies.
I doubt I truly did the best I could in that last level, but I'm glad I at least got to show it up. Absolutely ridiculous. But in a good way! After all, you're a freaking dragon.
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2012-10-16 | ARRP 2012 - Roguelike Gallery and Advanced Rogue |
2012-10-15 | Let's Play Omega (P3) |
2012-10-15 | ARRP 2012 - RailRL |
2012-10-14 | Let's Play Omega (P2) |
2012-10-12 | ARRP 2012 - Steam Marines |
2012-10-11 | Let's Play Omega (P1) |
2012-10-11 | ARRP 2012 - Drakefire Chasm (Last) |
2012-10-11 | ARRP 2012 - Drakefire Chasm (First) |
2012-10-10 | ARRP 2012 - Lanarts |
2012-10-09 | Let's Play Caves of Qud (P21) |
2012-10-09 | ARRP 2012 - Wayward (P2) |
2012-10-09 | Let's Play Caves of Qud (P20) |
2012-10-08 | ARRP 2012 - Wayward (P1) |
2012-10-07 | Let's Play Caves of Qud (P19) |
2012-10-05 | ARRP 2012 - Encircled |
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2012-10-04 | Let's Play Caves of Qud (P18-1) |
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