Batman: Arkham Knight - June 27th Patch testing - I5 4690K & GTX 770
Greetings, everyone.
This Saturday we had a new patch for the game and it fixes just a few things, not too many, but among them there’re the missed rain wet effect our suit and other things like the batmobile and the ambient occlusion effect, both which were missing on the PC version of the game.
If you want to check the full patch notes, plus the upcoming fixes planned for future updates, go to the game’s page on steam, here: http://steamcommunity.com/games/208650/announcements/detail/145587678178226617
And there you can read all what’s planned for the game, for now, they even mention updated drivers from AMD and Nvidia, so maybe we’ll get those soon too, which is nice.
As you can see in my video, my performance is not really bad and I can play the game quite decently. After upgrading my system with more RAM, having 16 GB now makes the game a lot smoother, but that doesn’t hide the fact that the game eats RAM like nothing else, and that issue is still not fixed, but it’ll be, according to the notes.
My PC specs are these, BTW:
- CPU: i5 4690K@4.4 GHz (Turbo).
- Mobo: Asus Maximus VII Ranger.
- GPU: Asus GTX 770 DirectCU II OC 2 GB with no extra OC.
- RAM: 16 GB DDR3@1866, 9-10-9-28.
- Storage: Kingston SSDNow 300, 240 GB where both game and O.S. are installed.
- O.S: Windows 7 Ultimate SP1 64bit with latest updates.
- My Pagefile is on the SSD but only 800 MB in size, haven't run into any memory errors for now with this setting.
Anyway, just wanted to do a quick updated video about the expected performance on a system like mine and, as usual, if the video is useful to any of you with the PC version still trying to play the game, testing stuff, etc., then I’m glad : )
Will do another video if a more substantial patch comes out in the future of course, these aren’t probably my final optimal settings for the game, especially if a bigger patch improves performance by a lot, which we will see when the time comes.
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