Bowser Rampages Again (Smw Hack) - Part 3

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Part 3: Freeze Fall

From the clouds to the mountains, the ice world is probably the shortest world, but the last 3 worlds are short (spoilers), so let's see this world

w4-1 Mountain Descent: I feel like i know the name of the music here, but my mind is blurry. Anyway, the level is Vertical at first and then it's a horizontal level where you must get the P-Switch to proceed, or if you managed to have a cape at the midpoint you can just fly to the silver P-Switch and bam. Cool level
w4-2 Slippery Speed!: Levels with a "!" are speedy levels, this means, short time to get out, this is the first of 2 levels with that "gimmick". This level is divided in 2 sections, Ice and Castle, and it hides a hint for a later level that until now i never knew it was here, im speaking of the Cirno hint, when i first played this hack back in 2014 more or less i went with a TAS video i saw, so i just knew the secret of W6 ahead of time, whoops, regardless, it's a neat hint for new players, and it somewhat well hidden
w4-3 Permafrost Plateau: This level is somewhat hard, with hammer bros., boomerang bros., super koopas, and slowdown on top of everything, it can be tricky to clear but it's fine
w4-4 Frozen House: Everythin is frozen here. For this level you need 2 p-switches yet again, first the blue one then the silver one to turn Ghosts/Boos into coins. May i ask why some dry bones act solid but others act like air? It mayy seem like a stupid question but it can be a bit annoying at times
w4-Castle #4 Frozen Castle: Introducing the new Koopa enemie, Heartless Koopas that can't be defeated by any means. This castle is very slippery and has Climbing Nets, the second part has spikes and jumps over pits and spikes, nothing crazy or too difficult, but not that easy either
w5-1 Cerulean Depths: I didn't kew if this level was part of w5 but whatever, it was on the Main map so might as well just clear it, after all i had time. I like this level, the aesthetic of it is just nice, idk, i live the mountain BG with water. Second half is horizontal and a bit tight to navigate, with a lot of fishes and Urchins. Third Section is Vertical and obscure, making it clear that we are at the bottom of the sea. Now, i like this level, however i have some issues with it, mostly the first section, at nice looking as it is, i feel like the fish generator with the tight corridor, munchers, and plants is a bit to much, it doesn't last long but it's enough to take a few hits, same with the second section, is a bit to tight for my liking. Still, this is a good level.

And with this we end w4 and start w5, so far i havent had anyy major issues, the curve difficulty is nice, and the challenges are a bit harder but nothing out of limits. Can w5 keep this trend? we'll see next time

Chapters:
00:00 Previously on World 3
00:11 Mountain Descent
02:41 Slippery Speed!
06:02 Permafrost Plateau (Normal Exit)
07:24 Permafrost Plateau (Secret Exit)
09:27 Frozen House
12:29 #4 Frozen Castle
15:58 Cerulean Depths







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