Bomberman X (Smw Hack)(Longplay)

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Super Mario World
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Duration: 2:17:08
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Hack: Bomberman X
Author: karen13505
Release Date: 2016
Difficulty: Normal
Patch: https://www.smwcentral.net/?p=section&a=details&id=14376

A Bomberman hack, interesting. This one started in 2013 and finished in 2016 according to the versions hosted in SMWC. This hack has 41 exits and no secret exits so let's jump into it

-Story-
Bomberman was patroling the skies on his universe when suddenly he is in another universe with different visuals, he can't use bombs or his regular abilities, but due to the convenience of the plot, he can use the Mario moveset. Now he needs to find the engines of his ship and a super chip. Can Bomberman get back to his own universe? What the heck is going on in this strange place?

World 1 - Mushroom Plains:
Your standard initial world, grassy plains. Levels aren't really long or hard, but they have something i would complain in the few next worlds, as of now it's not a big issue since it's the first world, all im gonna say is, this was done in 2016 and that problem is not restricted by any year really, but we'll get to that when we'll get to that. First world is simple enough, nothing crazy

World 2 - Waterfall Island:
Grassy Water world, this world is, despite the name of it, not really heavy water themed, is mostly grass wit a few levels with water. Again, levels are mostly simple and even the ghost house is linear, however here's my first complain, and it has to do with the cutscenes/story, why do i have to read these every time i die? this one is a common thing in the hack, and ometimes is at the very bebginning of a level, making this thing a bit tedious, bur we have to deal yet with another thing. but that's for another world.

World 3 - Volcano Pit:
Fire world, it's impressive to see this theme very early on, most hacks often use this theme in the final world or the final ones, props on using it early. Despite having red doted levels, these don't have a secret exit, breaking the standards yet again. This level has an interesting level in it, the burning forest one, it's kinda nice how the Vanilla graphics were used to simulate smoke, there's another set of levels but those are more standard, not bad by any means, but just standard

World 4 - Dark Caves:
Underground levels, some featuring water, some featuring colored crystals that damage you, and a level with a light switch, another of the gimmicks i don't see too often

World 5 - Thunder Forest:
This world starts with one big chunk of text, so if you die be ready to see this big boy again, this world also had a pipe level which i like, and a pink triangle level which could be better, a second ghost house with a rematch, and the usual castle, not much to say about this world, it's a mix bag of emotions

World 6 - Icy Paradise:
Ice world, a nice world to ahve, water level, bridge level, a very good climbing level, i have my grips with the bridge flower level, mostly for the instakill thing going on, and that's all I'm gonna say, this was the most fun world to go through

World 7 - Void Clouds:
The final world, and the one with a few interesting levels, the first one can be a bit annoying since the clouds tiles changes a lot, sometimes you can go through them and then they act like slopes, it's a strange choice and a very confusing one but whatever. The asteroid one is good but the flying asteroid section can get in your nose as it's in your way, you have room for error but it can get you easily. and I'm gonna skip to the final level because the other levels are either fine or have problems that i want to dump in this one level, The great wall has that gripe i mentioned in world 1 and is more persistent in Portal Castle. Why is there no midpoints? this has been a problem since World 4 and i have to say it here because it stings more, why, in the entire hack, is there no midpoint? This hack was done in 2013 sure, but Bowser Rampages Again, a hack of 2010 has midpoints, why this one doesn't have them? The hack is not hard, but has some levels that are long or tedious to deal with, Portal castle for example, it has a balloon flight section and a pink triangle section, fail the balloon one and start over from the beginning, or the running wall, the bullet cycle varies depending on the global timers so good luck trying to get a free pass. I haven't mentioned bosses either, some are easy and some are somewhat harder, and the levels they are on also are either easy or tricky to get through, and since there's no Midpoint you have to do the levels all over again, so yeah, that's the major complain i have for this.

Conclusion:
It's a good hack all things considered, it has flaws and the checkpoint thing can be either a good or bad thing depending in what you want in a hack, but i appreciate the effort this hack has

Rate:
6.5/10

00:00 Title Screen
00:36 Story.pdf
01:23 Zone 1
12:20 Zone 2
33:33 Zone 3
46:30 Zone 4
01:01:41 Zone 5
01:16:33 Zone 6
01:39:18 Zone 7
02:12:44 Epilogue and Credits
02:16:55 Title Screen Final Results







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