C&C YR Red Resurrection 2.2 - Soviet Mission 2, Hostile Shore [Red Alert 2]

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C&C YR Red Resurrection 2.2 for C&C Red Alert 2 Yuri's Revenge is a mod that was released in April 1st of 2018 by Omegabolt. Soviet Mission 2, Hostile Shore from the original Command & Conquer Red Alert 2 single player campaign with some additional features listed in the modification's website. The modification uses Yuri's Revenge as its base for the rules.

Yuri's Revenge is an expansion pack for C&C Red Alert 2, released in the October 2001. It contains 7 missions for both Soviets and the Allies, it's focused around time travelling back in time to stop Yuri's secret plan of dominating the world by activating secretly constructed Psychic Dominator devices during the war. Missions are way harder than these in vanilla Red Alert 2 campaign but are still much easier than those in C&C Red Alert 2 Mental Omega 3.3 or C&C Red Alert 2 Mental Omega 2.0. There was also planned a campaign for Yuri but it was scrapped due to the time constraints.

Command & Conquer: Red Alert 2 is a 2.5D real-time strategy computer game by Westwood Pacific, which was released for Microsoft Windows on October 23, 2000 as the follow-up to Command & Conquer: Red Alert. Set in the early 1970s, Red Alert 2 supposedly picks up at the conclusion of the Allied campaign of the first game, but this has been subject to debate. Its expansion is Command & Conquer: Yuri's Revenge.

Hostile Shore, a first mission for the Soviets where we can build at least a little bit more than the basic infantry. Even though we've got the access to build the Hammer Tanks and the Typhoon Submarines, Typhoons might not be needed at all here. That's because once the Allies lose everything in the sudden explosion of the barrel near CY (:D), they will send the Destroyers to attack your land base. Yes, don't forget that Assault Destroyers in the Red Resurrection are the amphibious units like their RA3 counterpart so you better prepare some Flak Troopers. So, once you establish the foothold on shore, you can easily expand with the Hammer Tanks and the basic infantry around to destroy Chrono Miners for example. The Beach Hotels provide you crates with bonuses inside, these near your base have some cash inside while two near the Allied base have the veterancy crates. Capture the two Allied refineries near your main base, this will provide you some extra cash and two crates full of money to spend on the units without concern. And don't forget that north to you there are two Oil Derricks that can be captured by Engineers, you might want to send few dogs to protect them from Allied doggies. The good thing is also to protect your base with the proxy occupied buildings and the bunkers in your base, once rampant the Allies have a lot of units on their disposal. To provoke the Allies to attack you as soon as possible, simply send some tanks to the northwest corner of the map and head south, find a barrel near CY and finish it with one more shot. The Allies will sell everything and go all to hunt against you, with civilian buildings occupied and some bunkers with Hammers and Attack Dogs, their attack is going to fail for sure.




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2018-04-08C&C YR Red Resurrection 2.2 - Final Allied Mission 12, Chrono Storm [Red Alert 2]
2018-04-07C&C YR Red Resurrection 2.2 - Allied Mission 11, Fallout [Red Alert 2]
2018-04-07C&C YR Red Resurrection 2.2 - Allied Mission 10, Mirage [Red Alert 2]
2018-04-06C&C YR Red Resurrection 2.2 - Allied Mission 9, Sun Temple [Red Alert 2]
2018-04-05C&C YR Red Resurrection 2.2 - Allied Mission 8, Free Gateway [Red Alert 2]
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Tags:
Red Alert 2 Hostile Shore
Hostile Shore Red Alert 2
Hostile Shore
Red Resurrection
Red
Resurrection
RedResurrection
Red Resurrection 2.2
Red Alert 2
Red Alert
Yuri's Revenge
Command & Conquer: Red Alert 2
Command & Conquer: Yuri's Revenge
Soviet Campaign
Red Alert Campaign
Mission
Allies
Soviet
c&c red alert 2 yuri's revenge red resurrection 2.1
red alert 2 yuri's revenge red resurrection
red resurrection mod
red resurrection yuri's revenge
c&c red resurrection



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