CBNST: Beating the Developer Time - Bug Lite (CB3) 0:58:97 (w/ Mach Tornadoes)

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Published on ● Video Link: https://www.youtube.com/watch?v=Fd6O4aR82NQ



Duration: 2:11
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The level's developer time is very annoying to beat despite its leniency. This is because the level has a copious number of enemies and bottomless pits which will easily mess up your attempts on beating the level's developer time.

The usual strategy of performing Mach tornadoes and getting invincibility applies to here as well, except you have to keep an eye on what lies ahead of you and where you are performing the Mach tornado because you are likely running into an enemy or fall into one of the many bottomless pits in this level. Also you have to do damage abuse twice in this level (the first damage abuse should be done on the first crushing wall while the second one should be done on the spiked coffin mummy right after where the bonus platform is located) in order to save time. And executing the zombie glitch helps to save time too.

I'm very happy for my current time as I had achieved under 1 minute in this level's time trial, though it is actually quite challenging to achieve that target as I had grinded in this level for almost 4 hours straight.

Developer Time: 1:12:90
My Time: 0:58:97 (13.93s ahead of the Developer Time)

Gameplay recorded with Microsoft Game DVR and edited with Wondershare Filmora. The game runs at 60FPS.

Music featured in this video:
Teyeq - Pull Me Down [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/Mml0IXN7I-o
Free Download / Stream: http://ncs.io/PullMeDown




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Tags:
Crash Bandicoot N.Sane Trilogy Developer Time
CBNST Bug Lite Developer Time
Bug Lite Crash Developer Time
Crash 3 Bug Lite
Crash Bandicoot 3 Bug Lite
Crash NST Bug Lite
Bug Lite Crash