CBNST: Beating the Developer Time - Tomb Wader (CB3) 1:04:40 [PC] (w/ Mach Tornadoes)
Ahh yes, Tomb Wader, one of my favourite levels in Crash 3 due to the level’s interesting concept of flooding in an Egyptian tomb along with the clever level name.
Anyways, the level may be long, but the level’s developer time isn’t too difficult to beat if you know the level’s cycle. Though it should be noted that the water’s timing in the NST version is slightly different than the original PS1 version. Also you must get the invincibility in this level so that you won't have to worry about getting stopped by the water in the final section of the level.
I'm quite satisified for my current time as I had beaten the developer time by a pretty large margin. Though I'd like to improve my PB of the level for at least 1 or 2 seconds for my next run.
Gameplay recorded with Microsoft Game DVR and edited with Wondershare Filmora. The game runs at 60FPS.
Music featured in this video:
Asketa & Natan Chaim x Requenze x M.I.M.E - Warriors [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/dVWlxP_Iu-4
Free Download / Stream: http://ncs.io/Warriors