CBNST: Beating the Developer Time - Flaming Passion (CB3) 0:42:83 [PC] (Slide Jumps Only)

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The developer time is actually somewhat less annoying and easier to beat than High Time. Though the ascending part of the level can be quite frustrating due to the fact that it requires either a very quick platforming or skipping the initial jump by double-jumping from the TNT crate (which of course you have to jump on it first) to land on the platform with the scimitar-wielding lab assistant. Other than that, you have to rely on the slide jumps for most of the time (or the entire level) as there are as there are very few opportunities to perform the Mach Tornado just like all other Arabian levels.

I'm quite happy for my current time in this level as I had beaten the developer time by a pretty huge margin. Though I could had save more time by skipping the initial jump by double-jumping from the TNT crate (which I found it frustrating to do so as it requires precise landing on the TNT crate).

Developer Time: 0:53:81
My Time: 0:42:83 (10.98s ahead of the Developer Time)

Gameplay recorded with Microsoft Game DVR and edited with Wondershare Filmora. The game runs at 60FPS.

Music featured in this video:
Cartoon - Howling (Ft. Asena) [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/JiF3pbvR5G0
Free Download / Stream: http://ncs.io/Howling




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Tags:
Crash Bandicoot N.Sane Trilogy Developer Time
CBNST Flaming Passion Developer Time
Flaming Passion Crash Developer Time
Crash 3 Flaming Passion
Crash Bandicoot 3 Flaming Passion
Crash NST Flaming Passion
Flaming Passion Crash



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