CEMU 1.15.2 - Over An Hour of Bayonetta 2 4K 60 FPS - Crashing Fixed with Triplecore Recompiler!

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Published on ● Video Link: https://www.youtube.com/watch?v=kPDAK9cUDtY



Bayonetta 2
Game:
Category:
Let's Play
Duration: 1:16:11
11,415 views
85


So I know I only just recently posted a gameplay video of Bayonetta 2 in the Patreon release of CEMU 1.15.2, but I was under the impression the crashing issues were still a thing as even using the settings from CEMU wiki resulted in crashes, even if they reduced the likelihood of it.

Someone on reddit mentioned in regards to my last video though, that Bayonetta 2 is actually stable if you run the game in Triplecore-Recompiler mode and it turns out that is indeed true. I've played multiple sessions with the game that have gone for well over an hour without any crashes, and the frame rate is much more consistently staying at 60 FPS too (it would sometimes drop into the 40 FPS range in some more demanding scenarios with Singlecore Recompiler). The crashes were totally random with Singlecore Recompiler and not tied to any area or scene of the game, so I think with Triplecore Recompiler, you can fully play through the game if your PC can handle it. I always hear people complaining about this game not being playable yet but I think the problem was really that the need for Triplecore Recompiler is not common knowledge, as there is very little mention of this fact in discussions surrounding the game from what I've searched. This is an easy mistake to make though as Triplecore Recompiler actually causes crashing in a lot of games, so it's odd that it has the opposite effect for Bayonetta 2. Either way, hopefully this video can help spread awareness. Dualcore Recompiler may also help if your CPU can't use Triplecore Recompiler.

Once again, here is my game profile for Bayonetta 2 for getting the most stable and accurate experience currently possible in CEMU, now with the inclusion of the Triplecore Recompiler setting.

[General]
useRDTSC = false

[Graphics]
GPUBufferCacheAccuracy = 0

[CPU]
cpuMode = Triplecore-Recompiler

Character shadows are still generally missing and there's still some flickering graphics on occasion and some slight audio stutter but other than those fairly minor issues, the game plays and looks as it should and I would consider it playable.

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GPU: ASUS ROG Strix NVIDIA 1080 Ti OC Edition
CPU: Intel i7-8700K
Power Supply: Corsair RMi 1000
Motherboard: ASUS TUF Z370-PLUS GAMING
RAM: HyperX Predator 16GB - PC4-24000 - DIMM (3000 MHz)
HDD: Western Digital Black - 2TB - Desktop
SSD: Samsung 860 Evo 500GB M.2 SSD




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Tags:
bayonetta 2
cemu 1.15.2
jeanne
rodin
ienzo
loki
nintendo
wii u
switch
platinum games
emulation
emulator
triplecore recompiler
crashing
4k
60 fps



Other Statistics

Bayonetta 2 Statistics For ChikoLad

At present, ChikoLad has 12,736 views spread across 2 videos for Bayonetta 2, with approximately 1 hour of Bayonetta 2 video on his channel. This makes up less than 0.72% of the total overall content on ChikoLad's YouTube channel.