Chrono Trigger (SNES) Part 14: The Sunken Desert & Ozzie's Fort

Channel:
Subscribers:
6,210
Published on ● Video Link: https://www.youtube.com/watch?v=yLG-VJou63Q



Chrono Trigger
Game:
Duration: 0:00
30 views
1


Head back to 600AD and to the villa near the desert and speak to Fiona and Marco before heading into the Sinkhole.

Nab a chest from each corner and head S for a room with 7 chests and a boss. Water Elemental (Ice) will reduce the defence of Retinite and you can then pound it with physicals.

Head back and nab the Power Tab by the NW section of the first room then add Robo to your party and speak with Fiona to have him work on planting a forest.

Head to 1,000AD and into Fiona's Shrine which has now emerged. You'll find Robo shut down and you boot him back up. There's a scene by the fire place with Lucca checking over Robo. She heads back to when her mum had an accident that left her unable to walk. You can change this fate if you wish, but I opt not to (it doesn't impact the story significantly outside her being able to walk).

Robo will give you the Green Dream and you can then head to Lucca's Home and her father will give her Taban's Vest and Taban's Helm. You actually get the Vest for visiting 2,300AD and the Helm for 6,000,000BC, but I haven't used her much so nabbed them together now.

Head back to 600AD and head over to Ozzie's Fort for the next side quest.

Swap in Magus for this side quest (and I swap in Marle too).
Follow Ozzie and Flea returns. Flea has the same stats as before, but more HP and more spells. Level 2 spells should deal with them easily.
Head further forward and Ozzie will fail at summoning minions but in the next room you'll face Slash again. One round was enough for me.

Head forward and approach Ozzie until a minion approaches the trap and breaks it. Open the chest and trail after Ozzie again. Head S at the E wall for a secret room with equipment for Magus and a Magic Tab.

In the next room you'll face Great Ozzie accompanied by Flea Plus and Super Slash. This was easier than it looked. Focus on Super Slash first to prevent combination attacks than Flea Plus to make Great Ozzie be helpless. He'll take a few rounds to knock down but he's done once he's alone.

Nab the two chests and you'll have another boss battle like the one earlier in the game. Hit any switch to fall into a pit and then head back up and a cat will press a switch that kills Ozzie by chucking him into a pit.

Next up we're in the future.

0:00 - Present (1,000AD)
8:55 - Retinite Battle
24:55 - Ozzie's Fort (600AD)
25:55 - Flea Plus Battle
28:40 - Super Slash Battle
31:20 - Great Ozzie Battle
38:25 - Geno Dome (2,300AD)