Coliseum Challenges - Super Girl: Advanced Singles with Colette

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Published on ● Video Link: https://www.youtube.com/watch?v=45ifkF1DM4E



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Coliseum (1988)
Duration: 28:11
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Here is the Advanced Singles Coliseum with Colette. Clearing this earns the Super Girl title and after watching the final cutscene, Colette's coliseum weapon, Angel's Halo.

Normal Mode Fights start at 1:44.
Mania Mode Prep starts at 11:22.
Mania Mode Fights start at 12:57.
Rewards Talk starts at 25:28.

This one is a doozy on Mania. Even with rounds 2 and 4 being completely free, and round 3 being really easy to cheese, rounds 1 and 5 alone are extremely tough and I nearly lost to both of them. But I managed to pull through. Here's how.

Round 1: Elemental Guard/Elemental Circlet/Star Bracelet is Fire immunity without an accessory slot. On Normal, equip Sapphire for Ice damage. On Mania, equip Force Ring for non-elemental resistance, and use lightning techs like Para Ball and Grand Chariot to get around the Velocidragon's non-elemental resistance. Ring Cyclone is decent as a combo ender while the Rider is still around to hit both enemies if you're surrounded.

Round 2: Elemental Guard/Elemental Circlet/Aqua Cape is Water immunity. You don't even need the Sardonyx for Lightning damage since Para Ball and Grand Chariot already have Lightning hits.

Round 3: Pow Hammer can hit the Drake while Colette is right below it. It also turns into Ice Hammer if used 200+ times and with ice damage, which you will have on Normal with the Sapphire. If the Drake is stunned and hits the ground, use Ray Satellite, and spell cancel on Mania. BTW, I got Single-Minded on Normal in this fight since I attacked with only Pow Hammer for the whole fight.

Round 4: Penguinist Gloves and two Aqua Capes is Ice immunity. And the Ice Warrior is weak to Lightning too, so Para Ball, Torrential Para Ball, and Grand Chariot do extra damage.

Round 5: If you equip the Mystic Symbol and/or the Angel Song Ex-Skill, Colette casts Judgement just fast enough to get it off and deal a lot of damage when the Dragon Knight flies up into the air. On Mania, however, since you need a slot for the Force Ring, you have to forego the Turquoise's regen if you want the Mystic Symbol's casting speed buff. And that means having to land combos with Life Thief and Spirit Thief to heal. If the Dragon Knight is getting too close for a cast, get right next to him and guard his attacks, and go for Ray Satellite - Torrential Para Ball for high hit combos. In retrospect, I should have also equipped the Holy Circlet for additional health regen since Life Thief on its own wound up way too close for comfort.

Watch the entire series in this playlist: https://youtube.com/playlist?list=PLwzhCuq-6Ca_75wXlU0I8zD5aw6Xr-EZj

Watch Coliseum Challenges in this playlist: https://www.youtube.com/playlist?







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