Console to Online: How To Transition Your Development Studio Successfully | Ian VERCHERE VIDEO
Whether social, casual or midcore, online games are live. As this market segment is projected to exceed $8B in revenue by 2017 (DFC), many console studios are looking at making a difficult transition from shipping gold masters to running a live product. Ian will discuss what it takes to successfully transition console resources and culture into an agile, live dev-ops studio/team, citing Roadhouse Interactive's experience moving Vancouver-based console talent to the successful launch of Family Guy Online.
Delivered at Casual Connect Europe, February 2013.
Download Slides: http://gamesauce.org/news/2013/02/13/ian-verchere-the-future-is-high-quality-games-consumers-want-to-pay-for-casual-connect-video/
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Tags: Ian VERCHERE
Roadhouse Interactive
Casual Connect
Casual Connect Europe 2013