Global Opportunities for Social and Mobile Games | Rex NG

Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=Qszf4imCo7o



Duration: 45:54
951 views
7


Social networks and mobile devices have provided many opportunities for game developers to reach a global audience. While Facebook is the most dominant social network reaching millions of users globally, there are also several other key networks that can potentially offer attractive returns. 6waves, the largest publisher of independent social and mobile games, will share key insights on how it helps developers all over the world to publish their games not just on Facebook and to the US App Store, but also on the platforms thriving in China, and Japan.

Delivered at Casual Connect Kyiv, October 2012.

For slides visit: http://casualconnect.org/lectures/business/global-opportunities-for-social-and-mobile-games-rex-ng

Download Audio in Russian: http://casualconnect.org/lectures/business/global-opportunities-for-social-and-mobile-games-rex-ng




Other Videos By GameDaily Connect


2013-02-13"GreenSight City" -- How to Combine Serious Gaming into A Social Game |Thorsten UNGER
2013-02-13Stealing Your Heart, Eating Your Brain | Timo DRIES
2013-02-13Console to Online: How To Transition Your Development Studio Successfully | Ian VERCHERE
2013-02-13From Keyboards to Fingertips - Rethink Game Design! | Jens BEGEMANN
2013-02-13Ecosystems & Platform Patterns | Jan BECKERS
2013-02-12Single Screen Metrics in a Multi-screen World | Peter WARMAN
2013-02-12Best Practices for Creating and Distributing Games Cross Platform | Tommy PALM
2013-02-12Staying Lean and Vibrant: Secrets To Developing A World Class Work Place | Michael KALKOWSKI
2012-12-23Monetization Strategies of Top Mobile Game Developers | DORF, FASULO, GRUBER, TENNERY
2012-11-14Launching a #1 Game, After Launching a #1 Game | Matt WILSON
2012-11-09Global Opportunities for Social and Mobile Games | Rex NG
2012-11-06Building High Performance Cross-platform Games with Adobe Technologies | Enrique DUVOS
2012-11-06Portable Gaming with PlayStation Mobile! | George BAIN, Neil BROWN
2012-11-05Easy Porting for Independent Developers | Artyom SHPYTIAK
2012-11-05"Magic Particles": How to Use Particle Special Effects in Games | Alexey SEDOV
2012-11-05Getting Brands To Pay for In-game Purchases | Iryna LIASHCHUK
2012-11-05Details Matter: How To Increase Downloads and Sales of a Mobile Game | Julia LEBEDEVA
2012-11-05Using Third Party Tools to Reach Success | Eugene BOYARIN
2012-11-05How to Successfully Distribute and Monetize Your Mobile HTML5 Games Globally! | Alexander KRUG
2012-11-05Stop Ignoring 98 Percent of Your Audience | Gil RUBIN
2012-11-05Crowdfunding on Kickstarter -- Do's and Don'ts | Michael PAECK



Tags:
Rex Ng
6waves
Casual Connect
Casual Connect Kyiv 2012