Crash Bandicoot: Wrath of Cortex Part 12: God, I hate Flying
So, after struggling through the lab and having some difficulties with the monkey bars, we then head to the next mission which is another Coco mission except this time, with a twist. For whatever reason, we are now flying around in space in one of the most annoying flying mission to date that annoyed the ever living crap out of me. My biggest issue with this mission is the enemies that fly around and are just a constant bother to you. Not only do they shoot you, there is a very high chance they will run into you (which causes much more damage to you). Since the field of view isn’t very large and the camera is directly behind the ship, you can barely keep track of where they are (they could’ve just added some kind of mini-map or something to fix that). The shooting feels really off because you have no way of gauging how far your shots are going (They look as though they can hit the other side of the map but don’t actually get counted until you get somewhat closer) which makes shooting frustrating. The only thing I can say about this mission that I liked is that they gave a quick introduction to the level and explain why we were there (probably to explain why we went to space). Other than that, God I hated that mission.
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