An Early Fire Cushion | The Edge of Time | Part 25
I'd like to think The Edge of Time being one of those mods that understands that their players are probably ones who have conquered many Doom wads before. It's the only explanation I have for Seraphim throwing arch-viles as early as the second map. The 733 enemy count ain't something to shake a stick at either.
And now I'm wondering about that second secret map again with its possible location of entrances. Curse you, my lack of clairvoyance!
Mods Used:
The Edge of Time: https://forum.zdoom.org/viewtopic.php?f=19&t=58704
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
ZFootsteps: https://drive.google.com/file/d/1coHM-ZJey45JPpRjmPPCDGxLHQSEWCno/view
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